Commit graph

12 commits

Author SHA1 Message Date
Magnus Norddahl
ac962c80e3 Merge LightmapSurface into DoomLevelMeshSurface 2023-09-25 21:20:03 +02:00
Magnus Norddahl
dd07316072 Create DoomLevelMeshSurface 2023-09-25 21:20:02 +02:00
Magnus Norddahl
fd7e0d986f Namespace fixes 2023-09-25 21:20:02 +02:00
Magnus Norddahl
87f52367ad Fix unmap asserts 2023-09-25 21:20:02 +02:00
Magnus Norddahl
684bfb3e9e Fix misc typos 2023-09-25 21:20:02 +02:00
RaveYard
b5678d5f86 Use lightmapper output 2023-09-25 21:20:02 +02:00
Magnus Norddahl
db5c659fab Initialize lightmap texture in SetLevelMesh
Create VkLightmap class on VulkanRenderDevice
2023-09-25 21:20:01 +02:00
RaveYard
c63fc707a4 WIP fake raytracer output 2023-09-25 21:20:00 +02:00
RaveYard
52220a5004 WIP VkLightmap integration 2023-09-25 21:19:59 +02:00
Magnus Norddahl
f539d387f2 Adjust names of variables for better readability 2023-09-25 21:19:58 +02:00
Christoph Oelckers
71d06a397e fix lump loading. 2023-09-25 21:19:58 +02:00
Magnus Norddahl
c5b03e016e Import ZDRay's GPURaytracer class as VkLightmap as the first step in letting the backend update them dynamically 2023-09-25 21:19:58 +02:00