Magnus Norddahl
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ac962c80e3
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Merge LightmapSurface into DoomLevelMeshSurface
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2023-09-25 21:20:03 +02:00 |
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Magnus Norddahl
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dd07316072
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Create DoomLevelMeshSurface
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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fd7e0d986f
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Namespace fixes
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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87f52367ad
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Fix unmap asserts
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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684bfb3e9e
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Fix misc typos
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2023-09-25 21:20:02 +02:00 |
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RaveYard
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b5678d5f86
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Use lightmapper output
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2023-09-25 21:20:02 +02:00 |
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Magnus Norddahl
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db5c659fab
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Initialize lightmap texture in SetLevelMesh
Create VkLightmap class on VulkanRenderDevice
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2023-09-25 21:20:01 +02:00 |
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RaveYard
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c63fc707a4
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WIP fake raytracer output
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2023-09-25 21:20:00 +02:00 |
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RaveYard
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52220a5004
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WIP VkLightmap integration
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2023-09-25 21:19:59 +02:00 |
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Magnus Norddahl
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f539d387f2
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Adjust names of variables for better readability
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2023-09-25 21:19:58 +02:00 |
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Christoph Oelckers
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71d06a397e
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fix lump loading.
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2023-09-25 21:19:58 +02:00 |
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Magnus Norddahl
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c5b03e016e
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Import ZDRay's GPURaytracer class as VkLightmap as the first step in letting the backend update them dynamically
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2023-09-25 21:19:58 +02:00 |
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