Christoph Oelckers
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e6184ccb96
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- silence some warnings.
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2022-02-14 20:05:42 +01:00 |
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Xaser Acheron
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0d8d4a2ad7
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fix mbf21 A_FindTracer fov cone being twice as big as intended
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2022-01-18 08:06:29 +01:00 |
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Xaser Acheron
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efbb31fa39
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add SMF_PRECISE flag to mbf21 A_SeekTracer, for accuracy
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2022-01-18 08:06:29 +01:00 |
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Xaser Acheron
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40a5c4c1c5
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fix mbf21 A_SeekTracer not working (arg type shenanigans)
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2022-01-18 08:06:29 +01:00 |
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Xaser Acheron
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a4b124bff8
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fix mbf21 A_ConsumeAmmo ignoring explicit amount arg if weapon's ammopershot field set
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2022-01-18 08:06:29 +01:00 |
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Xaser Acheron
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cf04ebb774
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fix MBF21 A_WeaponProjectile spawn position
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2022-01-18 08:06:29 +01:00 |
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Christoph Oelckers
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32de663210
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- fixed MBF21's A_SeekTracer.
This cannot directly call A_SeekerMissile because that has more parameters. It now maps to a wrapper that takes care of these.
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2022-01-07 00:33:56 +01:00 |
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Christoph Oelckers
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08baad6e21
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- fixed melee attack disance being off after adding MBF21 support.
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2021-09-17 22:59:30 +02:00 |
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Christoph Oelckers
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15a0baadd6
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- fixed ZScript compilation.
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2021-07-08 10:04:47 +02:00 |
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Christoph Oelckers
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fbf5b9f2d7
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- MBF21: fix for missile flag checks.
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2021-07-06 10:35:44 +02:00 |
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Christoph Oelckers
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483c1f6dcf
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- MBF21: added the weapon functions.
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2021-07-01 17:42:24 +02:00 |
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Christoph Oelckers
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c700682a36
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- MBF21: ported the code pointers to ZScript.
So far it's just the functions and some initial changes to Dehacked's parser. None of this is usable yet.
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2021-07-01 00:53:15 +02:00 |
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