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- fixed ZScript compilation.
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@ -53,7 +53,7 @@ extend class Actor
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if (mo.bMissile || mo.bMbfBouncer)
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{
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// if spawner is also a missile, copy 'em
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if (defaults.bMissile || defaults.bMbfBouncer)
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if (default.bMissile || default.bMbfBouncer)
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{
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mo.target = self.target;
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mo.tracer = self.tracer;
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