Christoph Oelckers
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f0d741241d
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- cleaned out most of the cruft from the docs directory and added a copy of the GPL v3.
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2017-04-17 10:24:24 +02:00 |
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Christoph Oelckers
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0c3aab794f
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- corrections to license file.
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2017-01-15 12:17:48 +01:00 |
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alexey.lysiuk
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c68aa2b241
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Added FXAA post-processing
Implementation of Fast Approximate Anti-Aliasing is based on nVidia sample:
https://github.com/NVIDIAGameWorks/GraphicsSamples/tree/master/samples/es3-kepler/FXAA
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2016-10-03 00:15:45 +02:00 |
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Christoph Oelckers
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f3a4036dc5
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- lgpl.txt
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2016-09-14 21:05:25 +02:00 |
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Christoph Oelckers
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aece9aaa58
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- added xBRZ texture scaler after clearing the licensing conditions. A screenshot of the confirmation that this is ok has been added to the 'licenses' folder.
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2016-09-03 14:01:51 +02:00 |
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Christoph Oelckers
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bf5f10a897
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- added all relevant licenses to docs.
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2016-09-02 10:48:38 +02:00 |
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