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- added xBRZ texture scaler after clearing the licensing conditions. A screenshot of the confirmation that this is ok has been added to the 'licenses' folder.
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8b7a87f256
commit
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7 changed files with 80 additions and 9 deletions
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docs/licenses/xBRZ.jpg
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docs/licenses/xBRZ.jpg
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@ -849,6 +849,7 @@ file( GLOB HEADER_FILES
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gl/dynlights/*.h
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gl/hqnx/*.h
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gl/hqnx_asm/*.h
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gl/xbr/*.h
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gl/models/*.h
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gl/renderer/*.h
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gl/scene/*.h
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@ -1072,6 +1073,8 @@ set( FASTMATH_SOURCES
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gl/hqnx/hq2x.cpp
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gl/hqnx/hq3x.cpp
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gl/hqnx/hq4x.cpp
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gl/xbr/xbrz.cpp
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gl/xbr/xbrz_old.cpp
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gl/textures/gl_hwtexture.cpp
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gl/textures/gl_texture.cpp
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gl/textures/gl_material.cpp
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@ -1542,7 +1545,8 @@ source_group("OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/
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source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+")
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source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+")
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source_group("OpenGL Renderer\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx/.+")
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source_group("OpenGL Renderer\\HQ Resize Assembly version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx_asm/.+")
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source_group("OpenGL Renderer\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx_asm/.+")
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source_group("OpenGL Renderer\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx_asm/.+")
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source_group("OpenGL Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/models/.+")
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source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+")
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source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+")
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@ -10,6 +10,15 @@ struct secplane_t;
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struct subsector_t;
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struct sector_t;
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enum
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{
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VATTR_VERTEX_BIT,
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VATTR_TEXCOORD_BIT,
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VATTR_COLOR_BIT,
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VATTR_VERTEX2_BIT,
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VATTR_NORMAL_BIT
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};
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class FVertexBuffer
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{
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@ -20,6 +29,7 @@ public:
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FVertexBuffer(bool wantbuffer = true);
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virtual ~FVertexBuffer();
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virtual void BindVBO() = 0;
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void EnableBufferArrays(int enable, int disable);
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};
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struct FFlatVertex
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@ -680,8 +680,6 @@ void FGLRenderer::EndDrawScene(sector_t * viewsector)
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}
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if (gl.legacyMode)
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{
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int cm = gl_RenderState.GetFixedColormap();
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gl_RenderState.SetFixedColormap(cm);
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gl_RenderState.DrawColormapOverlay();
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}
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@ -12,7 +12,8 @@ enum
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VATTR_VERTEX = 0,
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VATTR_TEXCOORD = 1,
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VATTR_COLOR = 2,
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VATTR_VERTEX2 = 3
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VATTR_VERTEX2 = 3,
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VATTR_NORMAL = 4
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};
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@ -43,15 +43,21 @@
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#ifdef HAVE_MMX
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#include "gl/hqnx_asm/hqnx_asm.h"
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#endif
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#include "gl/xbr/xbrz.h"
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#include "gl/xbr/xbrz_old.h"
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CUSTOM_CVAR(Int, gl_texture_hqresize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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#ifdef HAVE_MMX
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if (self < 0 || self > 9)
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#else
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if (self < 0 || self > 6)
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#endif
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if (self < 0 || self > 16)
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{
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self = 0;
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}
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#ifndef HAVE_MMX
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// This is to allow the menu option to work properly so that these filters can be skipped while cycling through them.
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if (self == 7) self = 10;
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if (self == 8) self = 10;
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if (self == 9) self = 6;
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#endif
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GLRenderer->FlushTextures();
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}
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@ -242,6 +248,42 @@ static unsigned char *hqNxHelper( void (*hqNxFunction) ( unsigned*, unsigned*, i
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}
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static unsigned char *xbrzHelper( void (*xbrzFunction) ( size_t, const uint32_t*, uint32_t*, int, int, xbrz::ColorFormat, const xbrz::ScalerCfg&, int, int ),
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const int N,
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unsigned char *inputBuffer,
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const int inWidth,
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const int inHeight,
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int &outWidth,
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int &outHeight )
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{
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outWidth = N * inWidth;
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outHeight = N *inHeight;
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unsigned char * newBuffer = new unsigned char[outWidth*outHeight*4];
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xbrzFunction(N, reinterpret_cast<uint32_t*>(inputBuffer), reinterpret_cast<uint32_t*>(newBuffer), inWidth, inHeight, xbrz::ARGB, xbrz::ScalerCfg(), 0, std::numeric_limits<int>::max());
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delete[] inputBuffer;
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return newBuffer;
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}
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static unsigned char *xbrzoldHelper( void (*xbrzFunction) ( size_t factor, const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight, const xbrz_old::ScalerCfg& cfg, int yFirst, int yLast ),
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const int N,
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unsigned char *inputBuffer,
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const int inWidth,
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const int inHeight,
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int &outWidth,
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int &outHeight )
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{
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outWidth = N * inWidth;
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outHeight = N *inHeight;
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unsigned char * newBuffer = new unsigned char[outWidth*outHeight*4];
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xbrzFunction(N, reinterpret_cast<uint32_t*>(inputBuffer), reinterpret_cast<uint32_t*>(newBuffer), inWidth, inHeight, xbrz_old::ScalerCfg(), 0, std::numeric_limits<int>::max());
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delete[] inputBuffer;
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return newBuffer;
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}
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//===========================================================================
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//
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// [BB] Upsamples the texture in inputBuffer, frees inputBuffer and returns
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@ -322,6 +364,16 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u
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case 9:
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return hqNxAsmHelper( &HQnX_asm::hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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#endif
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case 10:
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case 11:
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case 12:
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return xbrzHelper(xbrz::scale, type - 8, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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case 13:
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case 14:
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case 15:
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return xbrzoldHelper(xbrz_old::scale, type - 11, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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}
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}
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return inputBuffer;
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@ -134,6 +134,12 @@ OptionValue "HqResizeModes"
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7, "$OPTVAL_HQ2XMMX"
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8, "$OPTVAL_HQ3XMMX"
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9, "$OPTVAL_HQ4XMMX"
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10, "xBRZ 2x"
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11, "xBRZ 3x"
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12, "xBRZ 4x"
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13, "xBRZ_old 2x"
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14, "xBRZ_old 3x"
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15, "xBRZ_old 4x"
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}
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OptionValue "FogMode"
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