Edoardo Prezioso
5789ac6245
- Fixed new[]/delete mismatch in FNodeBuilder
...
Found with address sanitizer.
2014-03-16 13:21:08 +01:00
alexey.lysiuk
6aa56202b6
Fix two issues with GL nodes handling
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Fix inability to load GL nodes for maps with names longer than 5 characters.
Fix inability to load GL nodes from external GWA files.
2014-03-15 13:17:22 +02:00
Edward Richardson
40771d22a5
Player prediction fixes in PIT_CheckThing
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Player prediction could end up executing functions for TOUCHY things or
modify velocities when BLASTED, among other things.
2014-03-15 04:15:30 +13:00
Edward Richardson
55362d2296
Merge remote-tracking branch 'upstream/master'
2014-03-14 20:59:24 +13:00
Edward Richardson
9dad8bdbbe
Clear old camera from previous level
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The sound code could accidentally reference an old invalid camera during
level spawn
2014-03-13 18:27:39 +13:00
Christoph Oelckers
f44dc926e6
- fixed uniqueTid logic - patch by Edward-San.
2014-03-09 10:02:07 +01:00
Edward Richardson
79abe2d4e9
Made onground a player property
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"onground" was a global, despite being treated as a player property and
crossed with instances from other players or prediction.
2014-03-03 01:00:47 +13:00
Edoardo Prezioso
1fb757f6f1
- Fixed useless 'array != NULL' check.
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- 'notranslate != NULL' is completely useless, because 'notranslate' is an array, hence removed.
- I interpreted 'SbarInfoScript != NULL' as a typo, since 1)in the next expression inside the condition there's a dereference to 'SBarInfoScript[SCRIPT_CUSTOM]' and 2)'SBarInfoScript[SCRIPT_CUSTOM]' is checked against 'NULL', in line 352, and then dereferenced when introducing 'cstype'.
2014-03-01 22:27:40 +01:00
Randy Heit
e7f427aa60
Merge branch 'maint'
2014-02-24 19:26:50 -06:00
Randy Heit
1d4f4b25d7
Don't free replaced textures that are used as patches.
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- Fixed: If a part of a multipatch texture is replaced by a HIRESTEX
version, the original patch must not be deleted, since the multipatch
texture still needs it for compositing.
2014-02-24 19:01:36 -06:00
Randy Heit
5a5fb9b3d1
Clamp xy angle range in P_SetSlope()
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- This function just assumed that every xy angle passed to it was within
the range [0,360). This is obviously bad, since anything outside that
range can result in accessing data outside the range of the finecosine
and finesine tables.
2014-02-24 18:16:18 -06:00
Randy Heit
a60918f601
Add NoPushWindowCheck compatibility flag
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- For maps like xtheateriii that expect non-blocking push lines to
activate when you are standing on them and run into a completely different
line, there is now this compatiblity.txt-only flag.
2014-02-24 17:43:28 -06:00
Randy Heit
db4763b14a
Delay skin setting on save load until player class is known.
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- Fixed: Loading players from savegames set the skin before their current
class was retrieved, so they could not validate their skins with the
correct class.
2014-02-24 16:27:57 -06:00
Randy Heit
7052d4e14e
Fixed: userinfo_t::SkinChanged() was unaware of player classes
2014-02-24 16:18:10 -06:00
Randy Heit
0f7ad00d9a
Ignore the minor version number when checking for DRO v1 files
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- There exist files where the first word of the version number for DRO v1
files is not 0 but something else completely. (Maybe it's not actually a
version number?) Assume they are valid v1 files as long as the second
word is a 1.
2014-02-24 15:48:41 -06:00
Gaerzi
d430c18574
The wrong value was used here.
...
This caused crashes on some files (notably MBELLS from Cosmo and NUBC
from Body Count) in my port of this code to SLADE 3.
2014-02-24 15:37:59 -06:00
Gaerzi
c7301a0fbb
Some DOSBox Raw OPL v2 indices were off by one.
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This caused access violation errors on perfectly fine DRO files. For
reference, scoredata[20] is the hardware type (OPL2, dual OPL2, or
OPL3).
2014-02-24 15:37:42 -06:00
rheit
3437b08c1a
Merge pull request #27 from Gaerzi/master
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Some DOSBox Raw OPL v2 indices were off by one.
2014-02-24 15:22:20 -06:00
rheit
d0782d779d
Merge pull request #22 from edward-san/cmake_uninitialized_fix
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- Fixed some cmake --warn-uninitialized messages
2014-02-24 15:20:56 -06:00
rheit
78f85340d8
Merge pull request #20 from edward-san/cmake_clang_flags_fix
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- Remove clang check from GCC-related workaround
2014-02-24 15:19:35 -06:00
rheit
3111f8f93d
Merge pull request #19 from edward-san/unix_no_gtk_iwadpicker_fix
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- Fixed scanf in IWAD picker without GTK
2014-02-24 15:18:24 -06:00
Gaerzi
9dacc9cc8d
The wrong value was used here.
...
This caused crashes on some files (notably MBELLS from Cosmo and NUBC
from Body Count) in my port of this code to SLADE 3.
2014-02-24 05:07:37 +01:00
Gaerzi
732ee11da1
Some DOSBox Raw OPL v2 indices were off by one.
...
This caused access violation errors on perfectly fine DRO files. For
reference, scoredata[20] is the hardware type (OPL2, dual OPL2, or
OPL3).
2014-02-23 23:07:10 +01:00
Christoph Oelckers
861a0f0f09
Merge branch 'master' of https://github.com/Gaerzi/zdoom
2014-02-16 18:59:02 +01:00
Gaerzi
02cd6eebf4
A_Log formatted text
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Make DECORATE version of Log consistent with ACS version.
2014-02-16 18:29:01 +01:00
Alex Qyoun-ae
dd5f273128
Added possibly missing brackets
2014-02-14 05:10:48 +04:00
Edward Richardson
0db82f02cf
P_HitWater ignore extra floors below real floor
...
P_HitWater incorrectly assumed extra floors were always above the real
floor.
2014-02-12 20:30:37 +13:00
Randy Heit
3cff307e77
Add Get/SetLineActivation ACS functions
2014-02-04 19:53:10 -06:00
Randy Heit
8b02bb55aa
Fix compiling with FMOD 4.36
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- That stuff I thought that went poof in FMOD Ex 4.37 was apparently
already gone in 4.36.
2014-01-30 20:30:40 -06:00
Christoph Oelckers
4e53df8bca
- fixed: The 'load' command in GAMEINFO only worked if the filename contained a slash.
2014-01-26 14:32:44 +01:00
Braden Obrzut
efa9e0c3ee
Merge branch 'maint'
2014-01-18 18:10:48 -05:00
Braden Obrzut
811a75ebf6
- Minor adjustments to SDL joystick code so that all axes have at least a small deadzone so that button mapping works properly.
2014-01-18 17:54:46 -05:00
Braden Obrzut
27f6b3c9f3
Merge branch 'maint' of github.com:rheit/zdoom into maint
2014-01-18 16:23:06 -05:00
Braden Obrzut
75fd674d31
- If the player doesn't have ` bound to open the console, don't close it with that key.
2014-01-18 16:20:52 -05:00
Braden Obrzut
919b928300
- Fixed: Taking an item in a Strife dialog didn't account for items that have the keep depleted flag set.
2014-01-18 15:45:11 -05:00
Braden Obrzut
ebcd0e9c49
- Removed redundant expression in R_FindPlane.
2014-01-18 15:40:48 -05:00
Braden Obrzut
7af8b78b9f
- Applied Chilly's patch to fix excessive name change notifications.
2014-01-18 15:18:35 -05:00
Braden Obrzut
e5d7077d74
- Fixed: Shareware games couldn't bother with the actor has no frames errors since we don't load mods.
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- Fixed: Heretic shareware used a different border for the statusbar.
2014-01-18 15:09:12 -05:00
Braden Obrzut
6f7885210b
- Fixed: Some setups require the dynamic linking library to be linked explicitly, so specify it when using DYN_FLUIDSYNTH
2014-01-18 14:58:39 -05:00
Edoardo Prezioso
70717cd2fa
- Cover the ASM_SOURCES fix for NO_ASM users too
2014-01-18 02:21:49 +01:00
Christoph Oelckers
6824e8c931
Merge branch 'maint'
2014-01-18 01:12:06 +01:00
Christoph Oelckers
1fd1ac9bab
Merge branch 'cmake_uninitialized_fix' of https://github.com/edward-san/zdoom into maint
2014-01-18 01:10:33 +01:00
Edoardo Prezioso
b329a34a58
- Fixed some cmake --warn-uninitialized messages
2014-01-17 23:36:59 +01:00
Christoph Oelckers
e126c3ec2f
Merge branch 'maint'
2014-01-17 20:45:20 +01:00
Christoph Oelckers
9a74f96702
Merge branch 'viewpitch_overflow_fix' of https://github.com/edward-san/zdoom into maint
2014-01-17 20:43:03 +01:00
Christoph Oelckers
2d3a80fbd9
Merge branch 'cmake_clang_flags_fix' of https://github.com/edward-san/zdoom into maint
2014-01-17 20:43:00 +01:00
Edoardo Prezioso
884928687d
- Fixed overflow checking in some viewpitch code
2014-01-17 19:27:12 +01:00
Edoardo Prezioso
aafea851f0
- Remove clang check from GCC-related workaround
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It caused a clang warning/error regarding the non-existing flags '-fno-tree-dominator-opts' and '-fno-tree-fre'.
2014-01-17 19:11:29 +01:00
Edoardo Prezioso
f51fcd90b3
- Fixed scanf in IWAD picker without GTK
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If you try to kill the program with Ctrl-C, it would run the first IWAD available in the list instead of closing it.
2014-01-17 18:57:52 +01:00
Christoph Oelckers
af3e619232
Merge branch 'uniquetid_overflow_fix' of https://github.com/edward-san/zdoom
2014-01-16 11:38:53 +01:00