- Explicitly size and position the text cursor in
FListMenuItem::DrawSelector() the same way that the options menu does it
using M_DrawConText(): By sizing it to a scaled 8x8 cell.
* Fixed possible crash when texture for menu item patch cannot be loaded. (From Alexey's Mac OS X port.)
* Fixed iwadinfo.txt definitions of Hexen and Freedoom demos (also from Alexey's port.)
* Added missing LOF_NOJUMP definition.
SVN r3284 (trunk)