Christoph Oelckers
|
185bd2f15d
|
- backported some 3D floor changes from GZDoom.
SVN r2517 (trunk)
|
2010-08-12 07:05:31 +00:00 |
|
Christoph Oelckers
|
c7a6b796f9
|
- fixed: The linetarget CCMD duplicated all of the info CCMD.
- fixed: PrintActorInfo crashed due to some incomplete implementation.
SVN r1845 (trunk)
|
2009-09-16 05:44:24 +00:00 |
|
Christoph Oelckers
|
e5357d1b65
|
- added Gez's latest bugfix patch.
SVN r1836 (trunk)
|
2009-09-15 17:19:30 +00:00 |
|
Christoph Oelckers
|
f2a122e076
|
GCC compile fix.
SVN r1834 (trunk)
|
2009-09-15 11:53:12 +00:00 |
|
Christoph Oelckers
|
914d993aa1
|
- Added a few things from Gez's experimental build:
* Beta Lost Soul (added DoomEdNum 9037 to it)
* A_Mushroom extensions
* Vavoom compatible MAPINFO keynames.
* Vavoom's Sector_SetContents fixes to inactive 3D floor code.
SVN r1818 (trunk)
|
2009-09-14 09:41:09 +00:00 |
|
Christoph Oelckers
|
74bdfe19c5
|
- Fixed: The true color texture compositing code did not clip the edges
of multipatch textures used as patches on other multipatch textures.
SVN r1766 (trunk)
|
2009-08-10 18:30:25 +00:00 |
|
Christoph Oelckers
|
ca80217b39
|
- made 3D floor constants available even when 3D floor code is defined out.
SVN r1365 (trunk)
|
2009-01-24 09:07:14 +00:00 |
|
Christoph Oelckers
|
78933df10d
|
- added GZDoom's 3D floor physics code. This is not active yet so anything compiled from this code won't have any support for it!
SVN r1351 (trunk)
|
2009-01-04 15:00:29 +00:00 |
|