Commit graph

9 commits

Author SHA1 Message Date
Kevin Caccamo
6de9d83b81 Allow GZDoom to use custom Doom 1 E4 soundtracks
Attempt to fix #2403 by assigning E4 music to Doom 1 E4 maps, and adding a SNDINFO lump with $musicalias commands, which will use the existing songs if a custom E4 soundtrack isn't available for Doom 1.
2024-02-17 07:24:33 +01:00
Player701
22203cbc1a - Added missing LANGUAGE definition for Mystic Urn's tag 2023-11-10 16:16:26 +01:00
Christoph Oelckers
2666f22ed7 - new text duplicate for pending menu redesign 2023-09-17 09:04:44 +02:00
Rachael Alexanderson
39cea95dba - fix language grammar in language.def 2023-04-30 10:54:51 -04:00
Christoph Oelckers
993d44c33b - deduplication of text content.
This mainly maps the item tags to other available text with the same content.
2023-04-30 08:43:35 +02:00
Christoph Oelckers
fb97a97086 - remapped a few duplicate strings. 2023-02-19 12:49:13 +01:00
Christoph Oelckers
9b76c47dbe - added some placeholder strings to language.def.
This is in preparation for the spreadsheet based text handling.
2019-03-16 18:56:20 +01:00
Christoph Oelckers
c13e496107 - a bit of text cleanuo. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-02-19 23:18:46 +01:00
Christoph Oelckers
6b8303ed05 - moved the lump/resource names in the string table to their own file and removed them from other language files.
These are neither supposed to be translated nor overridden by other language tables.
Doing so may break later Dehacked refactorings.
2019-02-19 21:47:54 +01:00