Christoph Oelckers
|
0c3aab794f
|
- corrections to license file.
|
2017-01-15 12:17:48 +01:00 |
|
alexey.lysiuk
|
c68aa2b241
|
Added FXAA post-processing
Implementation of Fast Approximate Anti-Aliasing is based on nVidia sample:
https://github.com/NVIDIAGameWorks/GraphicsSamples/tree/master/samples/es3-kepler/FXAA
|
2016-10-03 00:15:45 +02:00 |
|
Christoph Oelckers
|
f3a4036dc5
|
- lgpl.txt
|
2016-09-14 21:05:25 +02:00 |
|
Christoph Oelckers
|
aece9aaa58
|
- added xBRZ texture scaler after clearing the licensing conditions. A screenshot of the confirmation that this is ok has been added to the 'licenses' folder.
|
2016-09-03 14:01:51 +02:00 |
|
Christoph Oelckers
|
bf5f10a897
|
- added all relevant licenses to docs.
|
2016-09-02 10:48:38 +02:00 |
|