Christoph Oelckers
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9fbac8f1d4
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- moved all service code to 'common'.
This needs to work on Raze as well!
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2023-03-26 10:55:09 +02:00 |
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Christoph Oelckers
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7537f415ce
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- update comment on SSBOs.
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2023-03-26 10:43:27 +02:00 |
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Christoph Oelckers
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cffe67dcee
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- fixed a few warnings pointed out by GCC.
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2023-03-26 10:35:33 +02:00 |
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Christoph Oelckers
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72d7a70732
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- avoid arithmetics with literal null pointers in ParseCommandLine.
Also avoid using longs.
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2023-03-26 09:49:40 +02:00 |
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Christoph Oelckers
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c1cb7783a6
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- fixed a few more leftover Clang warnings.
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2023-03-26 09:27:46 +02:00 |
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Christoph Oelckers
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ee5b6e45f8
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- made D_WriteUserInfoStrings memory safe.
Its callers are anything but for now but this function was the main blocker for refactoring so it had to come first.
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2023-03-26 09:27:26 +02:00 |
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Christoph Oelckers
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cbff526cc7
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- updated RapidJson library.
This still needed the Nan hotfix to be reapplied. The problem hasn't been addressed yet. :(
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2023-03-26 08:48:54 +02:00 |
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Christoph Oelckers
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47b76180d6
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- fixed several warnings emitted by Clang.
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2023-03-26 08:48:54 +02:00 |
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Rachael Alexanderson
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9c3907136d
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- update some copyright years
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2023-03-25 08:06:23 -04:00 |
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Ricardo Luís Vaz Silva
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9e19134016
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Fix possible memory corruption in TArray::Delete(index, count)
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2023-03-22 18:59:59 +01:00 |
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RaveYard
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c041b437e1
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Use simpler constructor for TArray in FBlockThingsIterator
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2023-03-19 16:11:07 +01:00 |
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RaveYard
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9514d1b120
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Fix TArray allocating 0 bytes in constructor
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2023-03-19 16:11:07 +01:00 |
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CandiceJoy
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89fb5d0a92
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Fixed incorrect parameter type in A_CheckForResurrection.
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2023-03-18 08:47:19 +01:00 |
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Christoph Oelckers
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3d38d5e30c
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- fixed bad character offset.
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2023-03-04 10:47:21 +01:00 |
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John Stebbins
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c3d99fa699
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Allow GAMEINFO LOAD to load directories
Addresses part of enhancement issue #2011
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2023-02-23 18:35:15 +01:00 |
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Rachael Alexanderson
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1f2809244d
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Update service.zs
remove erroneous semicolon
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2023-02-19 10:14:36 -05:00 |
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Christoph Oelckers
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da72f8f36a
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- converted the PNG's in Strife's tiny font.
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2023-02-19 15:52:18 +01:00 |
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Christoph Oelckers
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9ea60b4641
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- added 9 more characters for all fonts.
This covers everything needed for displaying proper names from all European languages.
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2023-02-19 15:50:06 +01:00 |
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Christoph Oelckers
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fb97a97086
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- remapped a few duplicate strings.
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2023-02-19 12:49:13 +01:00 |
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Christoph Oelckers
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7acf23f213
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- fixed typo in string label.
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2023-02-19 12:47:16 +01:00 |
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Ricardo Luís Vaz Silva
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d6e72b5264
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Add data-scoped getters for Services
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2023-02-19 08:11:08 +01:00 |
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Ricardo Luís Vaz Silva
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590475a8e3
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Improve Services
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2023-02-19 08:11:08 +01:00 |
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Magnus Norddahl
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b0dfa06201
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Add dynamic light support to true color slope drawer
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2023-02-19 08:06:49 +01:00 |
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Magnus Norddahl
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99f2b5d891
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Fix misc bugs for dynamic lights in the pal slope drawer
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2023-02-19 08:06:49 +01:00 |
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Magnus Norddahl
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18bc384807
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Add dynamic lights to pal slope drawer
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2023-02-19 08:06:49 +01:00 |
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Christoph Oelckers
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087050c201
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- use uniform buffers for dynamic lights everywhere.
Branching on SSBO content does not work that well on NVidia so it is better disabled.
So far only implemented for OpenGL - Vulkan needs more work.
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2023-02-18 12:22:26 +01:00 |
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Ricardo Luís Vaz Silva
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b84bf176e1
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Fix Software Slope Rendering for non-1.2 pixel ratios
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2023-02-17 14:15:46 -05:00 |
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Rachael Alexanderson
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4475240da8
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- rename the flags MNOTVISIBLE and VISALWAYSFAIL to MINVISIBLE and MVISBLOCKED respectively, to reflect what they really do
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2023-02-15 11:51:48 -05:00 |
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Rachael Alexanderson
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ee18123f01
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- check VISALWAYSFAIL against SF_IGNOREVISIBILITY
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2023-02-15 10:47:31 -05:00 |
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Rachael Alexanderson
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45f67bdd50
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- add +VISALWAYSFAIL flag
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2023-02-14 23:14:35 -05:00 |
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Rachael Alexanderson
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8af2f5aaf6
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- add +mnotvisible flag as per feature suggestion: https://forum.zdoom.org/viewtopic.php?t=77277
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2023-02-13 13:32:44 -05:00 |
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Rachael Alexanderson
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ea720605d4
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Revert "Fixed an error where implicit pointer casts should've failed but didn't."
This reverts commit 68d3f474ce .
# Conflicts:
# src/common/scripting/backend/codegen.cpp
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2023-02-11 11:30:05 -05:00 |
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Christoph Oelckers
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17800f2504
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- removed bad #include
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2023-02-11 12:37:28 +01:00 |
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Christoph Oelckers
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f6bfc48d9f
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- Backend update from Raze.
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2023-02-11 12:05:45 +01:00 |
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CandiceJoy
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68d3f474ce
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Fixed an error where implicit pointer casts should've failed but didn't.
Signed-off-by: CandiceJoy <candice@candicejoy.com>
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2023-02-11 00:02:51 -05:00 |
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Emile Belanger
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c41b07531a
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Fixing GLES mode to work on real GLES hardware and OpenGL 2 again
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2023-02-10 13:44:11 -05:00 |
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CandiceJoy
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1355b9669e
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Added JetBrains and VSCode to gitignore
Signed-off-by: CandiceJoy <candice@candicejoy.com>
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2023-02-09 21:38:52 -05:00 |
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CandiceJoy
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a5a7e2d19b
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Added the rest of the Apple frameworks used.
Signed-off-by: CandiceJoy <candice@candicejoy.com>
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2023-02-09 17:42:51 -05:00 |
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CandiceJoy
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ef0dcc9956
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Easier MacOS Compilation w/Open AL
Added frameworks CoreAudio and AudioUnit for OpenAL on Mac.
Signed-off-by: CandiceJoy <candice@candicejoy.com>
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2023-02-09 17:42:51 -05:00 |
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Ricardo Luís Vaz Silva
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1dcdfcc4d3
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Mark const methods as const in pseudo-generics
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2023-02-09 17:02:40 +01:00 |
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Ricardo Luís Vaz Silva
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569263efe9
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Extend pseudo-generics system used by maps to dynarrays
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2023-02-09 17:02:40 +01:00 |
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Rachael Alexanderson
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e29011ecde
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- (win32) increase compatibility with indirect renders/inputs - instruct the operating system that the cursor is actually hidden - for some API's this actually gives a hint that the cursor is grabbed, which allows for relative mouse movement. In particular, Parallels and Microsft RDP need this.
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2023-02-07 13:47:39 -05:00 |
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Rachael Alexanderson
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4ac76d82d8
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- redirected maps need to be defined in order to redirect
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2023-02-03 20:21:40 -05:00 |
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Ricardo Luís Vaz Silva
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b50d7f4db5
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Let custom CVar handlers to be called on cloned cvars
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2023-02-01 10:35:28 -05:00 |
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Rachael Alexanderson
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82b7e93d26
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- oops, nullptr check
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2023-02-01 10:23:30 -05:00 |
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Rachael Alexanderson
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33b217bcc9
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- unlatch cvars before checking cvar map redirections
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2023-02-01 01:56:10 -05:00 |
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Rachael Alexanderson
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04ea28defc
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- add RedirectCVAR directive for loading alternate maps based on a Bool CVAR setting
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2023-02-01 00:06:01 -05:00 |
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Ricardo Luís Vaz Silva
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c8f3aa3fd1
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ZScript Custom CVars -- ONLY WORKS FROM THE CONSOLE
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2023-01-29 14:42:20 -05:00 |
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Ricardo Luís Vaz Silva
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8dbe0ae353
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Don't change static variable when updating callback for single CVars
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2023-01-29 14:42:20 -05:00 |
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Emile Belanger
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7349c95623
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Fixes bones when using OpenGL 3.3 (UBO bone data)
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2023-01-29 20:03:58 +01:00 |
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