Rachael Alexanderson
|
564bfe482c
|
Merge branch 'zdoom-rgb666-take3' of https://github.com/raa-eruanna/qzdoom into qzdoom-rgb666
# Conflicts:
# src/r_draw.cpp
# src/r_plane.cpp
# src/r_things.h
# src/v_draw.cpp
# src/v_video.cpp
|
2016-12-24 19:00:28 -05:00 |
|
Rachael Alexanderson
|
2fa13396f2
|
- Added r_blendmethod to the menu.
|
2016-12-24 12:50:17 -05:00 |
|
Magnus Norddahl
|
2bb2395569
|
Add menu option to enable dynamic lights (independent of the OpenGL setting so that you can have it on in OpenGL and off in Software)
|
2016-12-23 23:44:52 +01:00 |
|
Magnus Norddahl
|
fabac78ea8
|
Add poly renderer to the menus
|
2016-11-21 15:19:24 +01:00 |
|
Rachael Alexanderson
|
c6f7848a09
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-11 11:39:53 -05:00 |
|
nashmuhandes
|
fd31c84745
|
Added a slider to control the intensity of underwater screen blending.
|
2016-11-11 17:18:39 +08:00 |
|
Rachael Alexanderson
|
08a90a13f4
|
- Moved renderer menu to options menu. Removed duplicate swtruecolor entry in "Truecolor Options"
|
2016-10-26 00:38:59 -04:00 |
|
raa-eruanna
|
9cf9cc1318
|
Merge http://github.com/rheit/zdoom
# Conflicts:
# wadsrc/static/language.enu
|
2016-10-21 13:37:12 -04:00 |
|
raa-eruanna
|
513f8312b3
|
- Renamed menu option for r_fullbrightignoresectorcolor
|
2016-10-21 08:36:20 -04:00 |
|
raa-eruanna
|
c76431414a
|
- Implemented r_fullbrightignoresectorcolor from QZDoom
|
2016-10-21 07:06:24 -04:00 |
|
Magnus Norddahl
|
aa199a91c5
|
Merge remote-tracking branch 'origin/capsky' into qzdoom
# Conflicts:
# src/r_plane.cpp
# src/r_sky.cpp
# wadsrc/static/language.enu
# wadsrc/static/menudef.txt
|
2016-10-20 01:05:05 +02:00 |
|
Magnus Norddahl
|
2fe545a4fd
|
Merge r_stretchsky and r_capsky into r_skymode
|
2016-10-20 00:59:51 +02:00 |
|
Magnus Norddahl
|
0888fc0cde
|
Merge remote-tracking branch 'origin/capsky' into qzdoom
|
2016-10-20 00:13:58 +02:00 |
|
Magnus Norddahl
|
5de8112578
|
Add support for capping sky with a solid color
|
2016-10-19 23:52:09 +02:00 |
|
raa-eruanna
|
3122538006
|
Added menu entry for "r_fullbrightignoresectorcolor"
|
2016-10-14 18:16:22 -04:00 |
|
raa-eruanna
|
13271cb967
|
- Created menus for all this render-switching insanity.
|
2016-10-11 17:42:46 -04:00 |
|
raa-eruanna
|
2a7b902a0a
|
Merge http://github.com/coelckers/gzdoom
# Conflicts:
# src/gl/renderer/gl_renderer.cpp
|
2016-10-10 10:39:07 -04:00 |
|
Christoph Oelckers
|
14a6e7989b
|
Merge branch 'master' of https://github.com/rheit/zdoom
# Conflicts:
# wadsrc/static/menudef.txt
|
2016-10-10 11:38:08 +02:00 |
|
Christopher Bruns
|
779e6acb7b
|
Create "final" two non-VR 3D modes: Column-interleaved and checkerboard.
|
2016-10-09 13:05:50 -04:00 |
|
raa-eruanna
|
a2551ce95e
|
Merge http://github.com/rheit/zdoom
|
2016-10-07 08:30:25 -04:00 |
|
Christoph Oelckers
|
ee66d22034
|
Revert "- added an option to disable the pickup screen flash."
This reverts commit 2d320a2e86 .
The feature has been superseded by pickup_fade_scalar and is no longer needed.
|
2016-10-07 08:46:06 +02:00 |
|
raa-eruanna
|
a4ccbddfd6
|
- Menudef: Split Truecolor options into their own menu.
|
2016-10-07 02:38:08 -04:00 |
|
raa-eruanna
|
e75cf42756
|
- Forgot to add language entries.
|
2016-10-07 00:35:06 -04:00 |
|
raa-eruanna
|
3ccc85876c
|
- Forgot to add language entries.
|
2016-10-06 20:05:30 -04:00 |
|
Christoph Oelckers
|
fc246be03e
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-06 21:21:46 +02:00 |
|
raa-eruanna
|
e592473f57
|
Merge http://github.com/rheit/zdoom
|
2016-10-05 21:36:23 -04:00 |
|
Christoph Oelckers
|
2d320a2e86
|
- added an option to disable the pickup screen flash.
|
2016-10-05 09:59:19 +02:00 |
|
raa-eruanna
|
4d1ea5c477
|
Added language entry for Linear skies. (oops)
|
2016-10-03 21:52:25 -04:00 |
|
Magnus Norddahl
|
51f867bc6c
|
Merge branch 'ssao' into qzdoom
# Conflicts:
# src/gl/renderer/gl_renderer.cpp
# wadsrc/static/language.enu
# wadsrc/static/menudef.zz
# wadsrc/static/shaders/glsl/main.fp
|
2016-10-04 00:16:05 +02:00 |
|
Magnus Norddahl
|
ecb57d6cd9
|
Merge remote-tracking branch 'gzdoom/master' into ssao
# Conflicts:
# src/gl/renderer/gl_renderer.cpp
# src/gl/scene/gl_scene.cpp
# src/gl/shaders/gl_shader.cpp
# wadsrc/static/language.enu
# wadsrc/static/menudef.zz
|
2016-10-04 00:01:03 +02:00 |
|
Magnus Norddahl
|
bcb64a3445
|
Merge branch 'ssao' into qzdoom
# Conflicts:
# src/gl/renderer/gl_postprocess.cpp
# src/gl/renderer/gl_renderer.cpp
# src/gl/scene/gl_scene.cpp
# src/gl/shaders/gl_ambientshader.cpp
# src/gl/shaders/gl_ambientshader.h
# src/gl/system/gl_cvars.h
# wadsrc/static/language.enu
# wadsrc/static/menudef.zz
|
2016-10-03 23:47:09 +02:00 |
|
raa-eruanna
|
c6408e92e2
|
Merge http://github.com/coelckers/gzdoom
# Conflicts:
# src/gl/renderer/gl_postprocess.cpp
# src/gl/renderer/gl_renderer.cpp
# src/gl/scene/gl_scene.cpp
# wadsrc/static/language.enu
# wadsrc/static/menudef.zz
|
2016-10-02 23:10:07 -04:00 |
|
alexey.lysiuk
|
c68aa2b241
|
Added FXAA post-processing
Implementation of Fast Approximate Anti-Aliasing is based on nVidia sample:
https://github.com/NVIDIAGameWorks/GraphicsSamples/tree/master/samples/es3-kepler/FXAA
|
2016-10-03 00:15:45 +02:00 |
|
Christopher Bruns
|
960d4d6755
|
Create TopBottom3D mode and begin sketching RowInterleaved3D mode.
|
2016-10-02 16:09:02 -04:00 |
|
Magnus Norddahl
|
979e70ca8f
|
Add gl_ssao_portals for controlling how many portals gets SSAO
|
2016-09-25 00:22:38 +02:00 |
|
Magnus Norddahl
|
3f11c0562c
|
Add ssao quality setting
|
2016-09-25 00:22:38 +02:00 |
|
Magnus Norddahl
|
9076d46261
|
Added SSAO pass
|
2016-09-25 00:19:15 +02:00 |
|
Magnus Norddahl
|
c21090333f
|
Merge remote-tracking branch 'qzdoom/master' into dpdoom
|
2016-09-24 08:17:49 +02:00 |
|
Magnus Norddahl
|
d126e91ded
|
Merge remote-tracking branch 'gzdoom/master' into lightmath
# Conflicts:
# src/gl/renderer/gl_renderbuffers.cpp
# src/gl/renderer/gl_renderbuffers.h
# src/gl/renderer/gl_renderer.h
# src/gl/scene/gl_scene.cpp
|
2016-09-24 08:12:12 +02:00 |
|
raa-eruanna
|
2a9e97688d
|
Merge http://github.com/coelckers/gzdoom
|
2016-09-22 05:23:02 -04:00 |
|
Christopher Bruns
|
1f79e23d5b
|
Implement wide side-by-side mode, using adjusted aspect ratio in projection matrix.
Use optimal framebuffer size for side-by-side modes.
|
2016-09-22 09:25:46 +02:00 |
|
Christopher Bruns
|
9a257ac158
|
Implement side-by-side narrow 3D mode.
|
2016-09-22 09:25:46 +02:00 |
|
Christoph Oelckers
|
1e6b99cebd
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-09-22 09:06:34 +02:00 |
|
raa-eruanna
|
780d672b25
|
Adds user-definable weapon bob speed
|
2016-09-22 08:42:59 +02:00 |
|
Magnus Norddahl
|
f6bede8374
|
Merge remote-tracking branch 'gzdoom_upstream/master' into lightmath
# Conflicts:
# src/gl/renderer/gl_renderbuffers.cpp
# src/gl/renderer/gl_renderbuffers.h
# src/gl/renderer/gl_renderer.h
# src/gl/scene/gl_scene.cpp
# wadsrc/static/language.enu
# wadsrc/static/menudef.z
|
2016-09-09 09:31:30 +02:00 |
|
raa-eruanna
|
dede94b7e2
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
# Conflicts:
# src/posix/cocoa/i_video.mm
# src/win32/hardware.cpp
# wadsrc/static/menudef.txt
|
2016-09-08 03:26:11 -04:00 |
|
raa-eruanna
|
32f758de41
|
Merge branch 'truecolor' of https://github.com/dpjudas/zdoom
# Conflicts:
# src/v_video.cpp
|
2016-09-08 03:19:08 -04:00 |
|
Christoph Oelckers
|
7e2e3e8768
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-09-08 00:48:27 +02:00 |
|
Magnus Norddahl
|
e794e59cd2
|
Add con_scale for scaling just the console
|
2016-09-08 00:39:52 +02:00 |
|
Magnus Norddahl
|
6414e01354
|
Add uiscale slider controlling what scale the On setting uses for hud_scale, hud_althudscale and con_scaletext
|
2016-09-08 00:39:51 +02:00 |
|