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inline unsigned GetVirtualIndex ( PClass * cls , const char * funcname )
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{
// Look up the virtual function index in the defining class because this may have gotten overloaded in subclasses with something different than a virtual override.
auto sym = dyn_cast < PFunction > ( cls - > Symbols . FindSymbol ( funcname , false ) ) ;
assert ( sym ! = nullptr ) ;
auto VIndex = sym - > Variants [ 0 ] . Implementation - > VirtualIndex ;
return VIndex ;
}
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# define IFVIRTUALPTR(self, cls, funcname) \
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static unsigned VIndex = ~ 0u ; \
if ( VIndex = = ~ 0u ) { \
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VIndex = GetVirtualIndex ( RUNTIME_CLASS ( cls ) , # funcname ) ; \
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assert ( VIndex ! = ~ 0u ) ; \
} \
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auto clss = self - > GetClass ( ) ; \
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VMFunction * func = clss - > Virtuals . Size ( ) > VIndex ? clss - > Virtuals [ VIndex ] : nullptr ; \
if ( func ! = nullptr )
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# define IFVIRTUAL(cls, funcname) IFVIRTUALPTR(this, cls, funcname)
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# define IFVIRTUALPTRNAME(self, cls, funcname) \
static unsigned VIndex = ~ 0u ; \
if ( VIndex = = ~ 0u ) { \
VIndex = GetVirtualIndex ( PClass : : FindActor ( cls ) , # funcname ) ; \
assert ( VIndex ! = ~ 0u ) ; \
} \
auto clss = self - > GetClass ( ) ; \
VMFunction * func = clss - > Virtuals . Size ( ) > VIndex ? clss - > Virtuals [ VIndex ] : nullptr ; \
if ( func ! = nullptr )