gzdoom/src/sound/altsoundmixer.cpp

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#ifdef _WIN32
#define USE_WINDOWS_DWORD
#include "altsound.h"
#include "c_cvars.h"
EXTERN_CVAR (Int, snd_interpolate)
// These macros implement linear interpolation
__forceinline SDWORD lininterp (SDWORD sample1, SDWORD sample2, DWORD frac)
{
return sample1 + MulScale30 (frac >> 2, sample2 - sample1);
}
#define INTERPOLATEL \
SDWORD sample = lininterp ((SDWORD)src[pos.HighPart], (SDWORD)src[pos.HighPart+1], pos.LowPart);
#define INTERPOLATEL2 \
SDWORD samplel = lininterp ((SDWORD)src[pos.HighPart*2+0], (SDWORD)src[pos.HighPart*2+2], pos.LowPart); \
SDWORD sampler = lininterp ((SDWORD)src[pos.HighPart*2+1], (SDWORD)src[pos.HighPart*2+3], pos.LowPart);
// These macros implement quadratic interpolation
__forceinline SDWORD quadraticinterp (SDWORD sample1, SDWORD sample2, SDWORD sample3, DWORD frac)
{
SDWORD a = sample1 - 2*sample2 + sample3;
SDWORD b = -3*sample1 + 4*sample2 - sample3;
frac >>= 17;
return MulScale31 (a, frac*frac) + MulScale16 (b, frac) + sample1;
}
#define INTERPOLATEQ \
SDWORD sample = quadraticinterp ((SDWORD)src[pos.HighPart], \
(SDWORD)src[pos.HighPart + 1], \
(SDWORD)src[pos.HighPart + 2], \
pos.LowPart);
#define INTERPOLATEQ2 \
SDWORD samplel = quadraticinterp ((SDWORD)src[pos.HighPart*2], \
(SDWORD)src[pos.HighPart*2 + 2], \
(SDWORD)src[pos.HighPart*2 + 4], \
pos.LowPart); \
SDWORD sampler = quadraticinterp ((SDWORD)src[pos.HighPart*2 + 1], \
(SDWORD)src[pos.HighPart*2 + 3], \
(SDWORD)src[pos.HighPart*2 + 5], \
pos.LowPart);
/* Possible snd_interpolate values:
0: No interpolation
1: Linear interpolation
2: Quadratic interpolation
*/
#define MONO_MIXER \
LARGE_INTEGER pos; \
\
switch (snd_interpolate) \
{ \
default: \
for (pos.QuadPart = inpos; count; --count) \
{ \
SDWORD sample = (SDWORD)src[pos.HighPart]; \
pos.QuadPart += step; \
dest[0] += sample * leftvol; \
dest[1] += sample * rightvol; \
dest += 2; \
} \
break; \
\
case 1: \
for (pos.QuadPart = inpos; count; --count) \
{ \
INTERPOLATEL \
pos.QuadPart += step; \
dest[0] += sample * leftvol; \
dest[1] += sample * rightvol; \
dest += 2; \
} \
break; \
\
case 2: \
for (pos.QuadPart = inpos; count; --count) \
{ \
INTERPOLATEQ \
pos.QuadPart += step; \
dest[0] += sample * leftvol; \
dest[1] += sample * rightvol; \
dest += 2; \
} \
break; \
} \
return pos.QuadPart;
#define STEREO_MIXER \
LARGE_INTEGER pos; \
\
switch (snd_interpolate) \
{ \
default: \
for (pos.QuadPart = inpos; count; --count) \
{ \
SDWORD samplel = (SDWORD)src[pos.HighPart*2]; \
SDWORD sampler = (SDWORD)src[pos.HighPart*2+1]; \
pos.QuadPart += step; \
dest[0] += samplel * vol; \
dest[1] += sampler * vol; \
dest += 2; \
} \
break; \
\
case 1: \
for (pos.QuadPart = inpos; count; --count) \
{ \
INTERPOLATEL2 \
pos.QuadPart += step; \
dest[0] += samplel * vol; \
dest[1] += sampler * vol; \
dest += 2; \
} \
break; \
\
case 2: \
for (pos.QuadPart = inpos; count; --count) \
{ \
INTERPOLATEQ2 \
pos.QuadPart += step; \
dest[0] += samplel * vol; \
dest[1] += sampler * vol; \
dest += 2; \
} \
break; \
} \
return pos.QuadPart;
SQWORD AltSoundRenderer::MixMono8 (SDWORD *dest, const SBYTE *src, DWORD count, SQWORD inpos, SQWORD step, int leftvol, int rightvol)
{
MONO_MIXER
}
SQWORD AltSoundRenderer::MixMono16 (SDWORD *dest, const SWORD *src, DWORD count, SQWORD inpos, SQWORD step, int leftvol, int rightvol)
{
MONO_MIXER
}
SQWORD AltSoundRenderer::MixStereo8 (SDWORD *dest, const SBYTE *src, DWORD count, SQWORD inpos, SQWORD step, int vol)
{
STEREO_MIXER
}
SQWORD AltSoundRenderer::MixStereo16 (SDWORD *dest, const SWORD *src, DWORD count, SQWORD inpos, SQWORD step, int vol)
{
STEREO_MIXER
}
#endif