* Updated to ZDoom r3850:

- Fixed: side_t::SetTextureYScale() did not allow negative scales, even though they are perfectly valid for flipping a texture vertically. [OpenGL renderer did not have this problem.]
- Fixed: PrepWall() and PrepLWall() did not understand negative walxrepeats, which should cause
  them to flip the texture horizontally. [OpenGL renderer did not have this problem.]
- Changed the gamma slider in the menu to bottom out at 0.75 instead of 1.0 and to move in increments of 0.05 instead of 0.1. [Including in GZDoom's menudef.z.]
- Added support for random state durations.
- Added the mapinfo flag ForgetState.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1448 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
gez 2012-08-25 14:19:08 +00:00
parent d135217b18
commit cb32eb5e28
13 changed files with 84 additions and 21 deletions

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "3845"
#define ZD_SVN_REVISION_NUMBER 3845
#define ZD_SVN_REVISION_STRING "3851"
#define ZD_SVN_REVISION_NUMBER 3851