gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers 358718de05 - removed the playernum parameter from CheckLocalView
This was always used with 'consoleplayer' which really is the only thing making sense here. But this is a part of the global state which should be avoided in play code.

In particular, this makes no real sense in case of secondary maps where it should always return false.

# Conflicts:
#	src/fragglescript/t_func.cpp
#	src/g_inventory/a_keys.cpp
#	src/p_acs.cpp
#	src/p_mobj.cpp
#	src/p_user.cpp
#	src/r_data/r_interpolate.cpp
#	src/r_data/r_interpolate.h
2019-09-02 21:17:19 +02:00
..
actors - removed the playernum parameter from CheckLocalView 2019-09-02 21:17:19 +02:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
ui add empty line after standard options 2019-09-01 00:09:18 +02:00
base.zs - added option to print a map author's name on the summary screen 2019-08-06 18:46:23 +02:00
compatibility.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
constants.zs Allow custom status bars to override notifications, centered prints and chat prompt. 2019-08-20 13:06:52 +02:00
destructible.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
dynarrays.zs - exposed Append() method to ZScript dynamic array 2019-08-11 00:09:51 +02:00
events.zs - Added support for up to 4 DirectInput joysticks at the same time for fake splitscreen. But with more than 32 buttons per device they will overlap as before and you'll get wrong labels. 2019-08-21 14:06:29 +02:00
level_compatibility.zs Level compatibility additions for Scythe 2 and Hell Revealed 2019-09-01 00:09:11 +02:00
mapdata.zs Expand UDMF and ZScript API for side's own additive colors 2019-06-23 14:11:08 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
zscript_license.txt - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00