..
credits
- new rocket smoke sprites by Talon1024.
2018-01-28 08:37:56 +01:00
filter
- cleanup of font init to have less special cases
2019-05-26 21:31:46 +02:00
glstuff
- cleaned up the clip plane management for portals.
2016-04-27 00:41:00 +02:00
graphics
- removed metadata from INVGEMx.
2017-09-30 07:58:52 +02:00
maparrows
Normalize line endings
2016-03-01 09:47:10 -06:00
mapinfo
- give UMAPINFO the ability to disable cluster-based exit texts.
2019-06-19 21:59:46 +02:00
sbarinfo
- Replaced medikit with mugshot in HUD.
2018-07-08 00:51:59 +02:00
shaders
Rename ColorAdd to AddColor, and use it ingame
2019-06-23 11:45:03 +02:00
sounds
- recompressed the dog sounds and removed the long stretches of silence at their ends.
2017-09-30 08:30:01 +02:00
sprites
tnt1a0 is not a png
2018-11-25 12:25:45 +01:00
textures
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
Rename ColorAdd to AddColor, and use it ingame
2019-06-23 11:45:03 +02:00
althudcf.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
animdefs.txt
- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
2017-03-26 18:41:24 +02:00
botsupp.txt
- removed the bot related properties from AWeapon.
2019-04-15 22:29:15 +02:00
compatibility.txt
- compat_pointonline for doom2 map14
2019-06-17 22:03:20 +02:00
confont.lmp
Updated console font by GFD.
2016-02-14 09:27:20 +01:00
decaldef.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
defbinds.txt
- Modern controls again.
2018-06-22 19:20:34 +02:00
dehsupp.txt
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
2016-11-14 15:02:44 +01:00
etc.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
fontdefs.txt
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
2017-03-24 20:09:50 +01:00
in_epi1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt
- add support for NRFTL as an expansion for Doom 2.
2019-06-03 21:31:02 +02:00
language.def
- Fixed typo.
2019-05-27 11:58:21 +02:00
language.eng
Fixed name and placement of 'All except doors' localized string
2017-03-02 10:12:11 +02:00
language.enu
- add gl_dither for toggling dithered output on and off
2019-06-20 21:27:17 +02:00
language.fr
- Added missing language definitions for option search.
2019-05-14 18:59:34 +02:00
language.ita
Normalize line endings
2016-03-01 09:47:10 -06:00
language.ptb
- a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def.
2019-04-28 21:22:21 +02:00
lockdefs.txt
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
2016-07-12 23:52:04 +02:00
menudef.txt
- Allow specifying monitor bits-per-channel for dithering output. Not all displays are created equal, so this option is actually important for specifying the exact amount for your display.
2019-06-20 22:12:48 +02:00
netnotch.dat
notch.dat
reverbs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sbarinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sndinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sndseq.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
- moved the displayed text in strfhelp.o to the string table.
2019-04-28 11:53:39 +02:00
teaminfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
terrain.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
textcolors.txt
Added four text colors: ice, fire, sapphire, teal
2017-09-23 11:56:16 +02:00
textures.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
things.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
xg.wopn
Upgrade libADLMIDI and libOPNMIDI
2018-10-04 20:25:02 +02:00
xhairs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
zscript.txt
- Forgot to update the internal ZScript version.
2019-05-14 21:33:41 +02:00