gzdoom-gles/wadsrc/static
Kevin Caccamo 575b660b20 Rename ColorAdd to AddColor, and use it ingame
Rename ColorAdd to AddColor
Add AddColor to FRenderState
Tweak SpecialColors array in ZScript to include the additive color
Add uAddColor to the shader compiler
Add uAddColor to the texel

# Conflicts:
#	src/gl/shaders/gl_shader.cpp
#	src/hwrenderer/scene/hw_flats.cpp
#	src/hwrenderer/scene/hw_renderstate.h
#	src/hwrenderer/utility/hw_draw2d.cpp

# Conflicts:
#	src/gl/scene/gl_flats.cpp
#	src/hwrenderer/scene/hw_flats.cpp
2019-06-23 11:45:03 +02:00
..
credits - new rocket smoke sprites by Talon1024. 2018-01-28 08:37:56 +01:00
filter - cleanup of font init to have less special cases 2019-05-26 21:31:46 +02:00
glstuff
graphics - removed metadata from INVGEMx. 2017-09-30 07:58:52 +02:00
maparrows
mapinfo - give UMAPINFO the ability to disable cluster-based exit texts. 2019-06-19 21:59:46 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders Rename ColorAdd to AddColor, and use it ingame 2019-06-23 11:45:03 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat
zscript Rename ColorAdd to AddColor, and use it ingame 2019-06-23 11:45:03 +02:00
althudcf.txt
animdefs.txt - simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional. 2017-03-26 18:41:24 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - compat_pointonline for doom2 map14 2019-06-17 22:03:20 +02:00
confont.lmp
decaldef.txt
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - add support for NRFTL as an expansion for Doom 2. 2019-06-03 21:31:02 +02:00
language.def - Fixed typo. 2019-05-27 11:58:21 +02:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - add gl_dither for toggling dithered output on and off 2019-06-20 21:27:17 +02:00
language.fr - Added missing language definitions for option search. 2019-05-14 18:59:34 +02:00
language.ita
language.ptb - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
lockdefs.txt
menudef.txt - Allow specifying monitor bits-per-channel for dithering output. Not all displays are created equal, so this option is actually important for specifying the exact amount for your display. 2019-06-20 22:12:48 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
teaminfo.txt
terrain.txt
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt
zscript.txt - Forgot to update the internal ZScript version. 2019-05-14 21:33:41 +02:00