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https://github.com/ZDoom/gzdoom-gles.git
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575b660b20
Rename ColorAdd to AddColor Add AddColor to FRenderState Tweak SpecialColors array in ZScript to include the additive color Add uAddColor to the shader compiler Add uAddColor to the texel # Conflicts: # src/gl/shaders/gl_shader.cpp # src/hwrenderer/scene/hw_flats.cpp # src/hwrenderer/scene/hw_renderstate.h # src/hwrenderer/utility/hw_draw2d.cpp # Conflicts: # src/gl/scene/gl_flats.cpp # src/hwrenderer/scene/hw_flats.cpp |
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.. | ||
actors | ||
scriptutil | ||
ui | ||
base.zs | ||
compatibility.zs | ||
constants.zs | ||
destructible.zs | ||
dynarrays.zs | ||
events.zs | ||
level_compatibility.zs | ||
mapdata.zs | ||
sounddata.zs | ||
zscript_license.txt |