..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
deadguy.bmp
eaxedit.cpp
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
fb_d3d9.cpp
- fixed recursion in Dim functions. When the main worker function was renamed to DoDim the Super calls were not fixed for it.
2017-05-06 10:44:29 +02:00
fb_d3d9_wipe.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
fb_ddraw.cpp
- took DCanvas and all its subtypes out of the DObject tree.
2017-04-14 10:48:18 +02:00
hardware.cpp
- fixed: Swapping swtruecolor no longer crashes in OpenGL mode after selecting Software in the menu
2017-04-30 07:39:00 -04:00
hardware.h
Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work
2017-03-09 19:09:13 +01:00
helperthread.cpp
helperthread.h
i_cd.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_crash.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_dijoy.cpp
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
i_input.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_input.h
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_keyboard.cpp
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
i_main.cpp
Fixed 32-bit Windows crash reporter
2017-05-10 11:34:48 +03:00
i_mouse.cpp
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
i_rawps2.cpp
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
i_specialpaths.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_system.cpp
- now that SSE2 is a required feature for compiling on x86, DoBlending_MMX has no use anymore and could be removed, as could the checks for bRDTSC, which is an older hardware feature than SSE2. There's also little point printing pre-SSE2 hardware features because they can be assumed to be present on anything the code can run on.
2017-04-23 11:54:08 +02:00
i_system.h
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
i_xinput.cpp
Fixed non-functional XInput support when built with modern Windows SDKs
2017-04-18 10:42:05 +03:00
icon1.ico
optwin32.h
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
rawinput.h
resource.h
- More options for the IWAD picker.
2016-12-22 11:26:23 +01:00
st_start.cpp
- added support for reading JASC palette files. I hope it's correct, considering I have no such files to test. The format should be simple enough, though.
2017-03-14 12:16:42 +01:00
wglext.h
win32gliface.cpp
- now that SSE2 is a required feature for compiling on x86, DoBlending_MMX has no use anymore and could be removed, as could the checks for bRDTSC, which is an older hardware feature than SSE2. There's also little point printing pre-SSE2 hardware features because they can be assumed to be present on anything the code can run on.
2017-04-23 11:54:08 +02:00
win32gliface.h
- took DCanvas and all its subtypes out of the DObject tree.
2017-04-14 10:48:18 +02:00
win32iface.h
- took DCanvas and all its subtypes out of the DObject tree.
2017-04-14 10:48:18 +02:00
win32swiface.h
- took DCanvas and all its subtypes out of the DObject tree.
2017-04-14 10:48:18 +02:00
win32video.cpp
- took DCanvas and all its subtypes out of the DObject tree.
2017-04-14 10:48:18 +02:00
winres.h
zdoom.exe.manifest
Change DPI Awareness to per-monitor on Windows8.1+
2016-12-10 10:30:23 +01:00
zdoom.rc
- Make QZDoom GZDoom again!
2017-03-09 11:51:42 -05:00