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- fixed: Swapping swtruecolor no longer crashes in OpenGL mode after selecting Software in the menu
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1 changed files with 7 additions and 4 deletions
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@ -417,10 +417,13 @@ CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITC
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{
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// Strictly speaking this doesn't require a mode switch, but it is the easiest
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// way to force a CreateFramebuffer call without a lot of refactoring.
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NewWidth = screen->GetWidth();
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NewHeight = screen->GetHeight();
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NewBits = DisplayBits;
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setmodeneeded = true;
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if (currentrenderer == 0)
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{
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NewWidth = screen->GetWidth();
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NewHeight = screen->GetHeight();
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NewBits = DisplayBits;
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setmodeneeded = true;
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}
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}
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CUSTOM_CVAR (Bool, fullscreen, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
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