mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-15 09:01:24 +00:00
28 lines
1.3 KiB
Markdown
28 lines
1.3 KiB
Markdown
# Welcome to LZDoom!
|
|
|
|
[![Build Status](https://ci.appveyor.com/api/projects/status/github/drfrag666/gzdoom?branch=g3.3mgw&svg=true)](https://ci.appveyor.com/project/drfrag666/gzdoom) [![Build Status](https://travis-ci.org/drfrag666/gzdoom.svg?branch=g3.3mgw)](https://travis-ci.org/drfrag666/gzdoom)
|
|
|
|
## LZDoom is a fork of GZDoom 3.3 compiling with MinGW and running on older non SSE2 cpus while keeping the DDRAW and D3D backends for compatibility.
|
|
|
|
Copyright (c) 1998-2019 ZDoom + GZDoom teams, and contributors
|
|
|
|
Doom Source (c) 1997 id Software, Raven Software, and contributors
|
|
|
|
Please see license files for individual contributor licenses
|
|
|
|
Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.
|
|
|
|
### Licensed under the GPL v3
|
|
##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html
|
|
---
|
|
|
|
## How to build GZDoom
|
|
|
|
To build GZDoom, please see the [wiki](https://zdoom.org/wiki/) and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.
|
|
|
|
GZDoom repo: https://github.com/coelckers/gzdoom
|
|
|
|
## Other forks/branches
|
|
|
|
- legacy: Official GZDoom vintage build for GL 2 hardware. - gzdoom32: ZDoom32. - gzdoomle: ZDoom LE (Legacy Edition).
|
|
For more info see old README.md: https://github.com/drfrag666/gzdoom/blob/gzdoom32/README.md
|