gzdoom-gles/src/swrenderer/plane/r_flatplane.h
2017-02-06 15:15:09 +01:00

62 lines
1.5 KiB
C++

//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
#pragma once
#include "r_planerenderer.h"
#include "swrenderer/viewport/r_spandrawer.h"
namespace swrenderer
{
class RenderThread;
struct VisiblePlaneLight;
class RenderFlatPlane : PlaneRenderer
{
public:
RenderFlatPlane(RenderThread *thread);
void Render(VisiblePlane *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked, FDynamicColormap *basecolormap, FTexture *texture);
RenderThread *Thread = nullptr;
private:
void RenderLine(int y, int x1, int x2) override;
int minx;
double planeheight;
bool plane_shade;
int planeshade;
double GlobVis;
FDynamicColormap *basecolormap;
double pviewx, pviewy;
double xstepscale, ystepscale;
double basexfrac, baseyfrac;
VisiblePlaneLight *light_list;
SpanDrawerArgs drawerargs;
};
class RenderColoredPlane : PlaneRenderer
{
public:
RenderColoredPlane(RenderThread *thread);
void Render(VisiblePlane *pl);
RenderThread *Thread = nullptr;
private:
void RenderLine(int y, int x1, int x2) override;
SpanDrawerArgs drawerargs;
};
}