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62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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#pragma once
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#include "r_planerenderer.h"
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#include "swrenderer/viewport/r_spandrawer.h"
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namespace swrenderer
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{
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class RenderThread;
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struct VisiblePlaneLight;
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class RenderFlatPlane : PlaneRenderer
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{
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public:
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RenderFlatPlane(RenderThread *thread);
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void Render(VisiblePlane *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked, FDynamicColormap *basecolormap, FTexture *texture);
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RenderThread *Thread = nullptr;
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private:
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void RenderLine(int y, int x1, int x2) override;
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int minx;
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double planeheight;
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bool plane_shade;
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int planeshade;
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double GlobVis;
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FDynamicColormap *basecolormap;
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double pviewx, pviewy;
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double xstepscale, ystepscale;
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double basexfrac, baseyfrac;
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VisiblePlaneLight *light_list;
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SpanDrawerArgs drawerargs;
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};
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class RenderColoredPlane : PlaneRenderer
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{
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public:
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RenderColoredPlane(RenderThread *thread);
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void Render(VisiblePlane *pl);
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RenderThread *Thread = nullptr;
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private:
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void RenderLine(int y, int x1, int x2) override;
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SpanDrawerArgs drawerargs;
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};
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}
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