mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 05:31:00 +00:00
1d9b5cb239
DYN_SNDFILE=NO and DYN_MPG123=NO were ignored while DYN_FLUIDSYNTH=NO broke compilation These options should be applied to ZMusic target instead of the main executable As a bonus, it's now possible to build GZDoom without FluidSynth
1006 lines
26 KiB
C++
1006 lines
26 KiB
C++
/*
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** music_midistream.cpp
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** Implements base class for MIDI and MUS streaming.
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include <string>
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#include <algorithm>
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#include <assert.h>
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#include "zmusic/musinfo.h"
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#include "mididevices/mididevice.h"
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#include "midisources/midisource.h"
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// MACROS ------------------------------------------------------------------
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enum
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{
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MAX_TIME = (1000000/10) // Send out 1/10 of a sec of events at a time.
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};
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// Base class for streaming MUS and MIDI files ------------------------------
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class MIDIStreamer : public MusInfo
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{
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public:
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MIDIStreamer(EMidiDevice type, const char* args);
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~MIDIStreamer();
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void MusicVolumeChanged() override;
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void Play(bool looping, int subsong) override;
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void Pause() override;
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void Resume() override;
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void Stop() override;
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bool IsPlaying() override;
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bool IsMIDI() const override;
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bool IsValid() const override;
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bool SetSubsong(int subsong) override;
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void Update() override;
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std::string GetStats() override;
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void ChangeSettingInt(const char* setting, int value) override;
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void ChangeSettingNum(const char* setting, double value) override;
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void ChangeSettingString(const char* setting, const char* value) override;
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int ServiceEvent();
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void SetMIDISource(MIDISource* _source);
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bool ServiceStream(void* buff, int len) override;
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SoundStreamInfo GetStreamInfo() const override;
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int GetDeviceType() const override;
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bool DumpWave(const char* filename, int subsong, int samplerate);
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protected:
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MIDIStreamer(const char* dumpname, EMidiDevice type);
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void OutputVolume(uint32_t volume);
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int FillBuffer(int buffer_num, int max_events, uint32_t max_time);
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int FillStopBuffer(int buffer_num);
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uint32_t* WriteStopNotes(uint32_t* events);
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int VolumeControllerChange(int channel, int volume);
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void SetTempo(int new_tempo);
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void Precache();
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void StartPlayback();
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bool InitPlayback();
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//void SetMidiSynth(MIDIDevice *synth);
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static EMidiDevice SelectMIDIDevice(EMidiDevice devtype);
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MIDIDevice* CreateMIDIDevice(EMidiDevice devtype, int samplerate);
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static void Callback(void* userdata);
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enum
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{
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SONG_MORE,
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SONG_DONE,
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SONG_ERROR
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};
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std::unique_ptr<MIDIDevice> MIDI;
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uint32_t Events[2][MAX_MIDI_EVENTS * 3];
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MidiHeader Buffer[2];
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int BufferNum;
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int EndQueued;
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bool VolumeChanged;
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bool Restarting;
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bool InitialPlayback;
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uint32_t NewVolume;
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uint32_t Volume;
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EMidiDevice DeviceType;
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bool CallbackIsThreaded;
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int LoopLimit;
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std::string Args;
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std::unique_ptr<MIDISource> source;
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};
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// MIDIStreamer Constructor
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//
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//==========================================================================
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MIDIStreamer::MIDIStreamer(EMidiDevice type, const char *args)
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:
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DeviceType(type), Args(args)
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{
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memset(Buffer, 0, sizeof(Buffer));
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}
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//==========================================================================
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//
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// MIDIStreamer Destructor
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//
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//==========================================================================
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MIDIStreamer::~MIDIStreamer()
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{
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Stop();
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}
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//==========================================================================
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//
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// MIDIStreamer :: IsMIDI
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//
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// You bet it is!
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//
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//==========================================================================
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bool MIDIStreamer::IsMIDI() const
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{
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return true;
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}
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//==========================================================================
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//
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// MIDIStreamer :: IsValid
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//
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//==========================================================================
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bool MIDIStreamer::IsValid() const
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{
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return source != nullptr && source->isValid();
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}
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//==========================================================================
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//
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// MIDIStreamer :: SelectMIDIDevice static
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//
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// Select the MIDI device to play on
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//
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//==========================================================================
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EMidiDevice MIDIStreamer::SelectMIDIDevice(EMidiDevice device)
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{
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/* MIDI are played as:
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- OPL:
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- if explicitly selected by $mididevice
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- when snd_mididevice is -3 and no midi device is set for the song
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- Timidity:
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- if explicitly selected by $mididevice
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- when snd_mididevice is -2 and no midi device is set for the song
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- MMAPI (Win32 only):
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- if explicitly selected by $mididevice (non-Win32 redirects this to Sound System)
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- when snd_mididevice is >= 0 and no midi device is set for the song
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- as fallback when both OPL and Timidity failed and snd_mididevice is >= 0
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*/
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// Choose the type of MIDI device we want.
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if (device != MDEV_DEFAULT)
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{
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return device;
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}
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switch (miscConfig.snd_mididevice)
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{
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case -1: return MDEV_SNDSYS;
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case -2: return MDEV_TIMIDITY;
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case -3: return MDEV_OPL;
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case -4: return MDEV_GUS;
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case -5: return MDEV_FLUIDSYNTH;
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case -6: return MDEV_WILDMIDI;
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case -7: return MDEV_ADL;
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case -8: return MDEV_OPN;
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default:
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#ifdef _WIN32
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return MDEV_MMAPI;
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#else
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return MDEV_SNDSYS;
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#endif
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: CreateMIDIDevice
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//
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//==========================================================================
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static EMidiDevice lastRequestedDevice, lastSelectedDevice;
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MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype, int samplerate)
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{
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bool checked[MDEV_COUNT] = { false };
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MIDIDevice *dev = nullptr;
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if (devtype == MDEV_SNDSYS) devtype = MDEV_FLUIDSYNTH;
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EMidiDevice requestedDevice = devtype, selectedDevice;
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while (dev == nullptr)
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{
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selectedDevice = devtype;
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try
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{
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switch (devtype)
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{
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case MDEV_GUS:
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dev = CreateTimidityMIDIDevice(Args.c_str(), samplerate);
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break;
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case MDEV_ADL:
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dev = CreateADLMIDIDevice(Args.c_str());
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break;
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case MDEV_OPN:
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dev = CreateOPNMIDIDevice(Args.c_str());
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break;
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case MDEV_MMAPI:
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#ifdef _WIN32
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dev = CreateWinMIDIDevice(std::max(0, miscConfig.snd_mididevice));
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break;
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#endif
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// Intentional fall-through for non-Windows systems.
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#ifdef HAVE_FLUIDSYNTH
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case MDEV_FLUIDSYNTH:
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dev = CreateFluidSynthMIDIDevice(samplerate, Args.c_str());
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break;
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#endif // HAVE_FLUIDSYNTH
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case MDEV_OPL:
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dev = CreateOplMIDIDevice(Args.c_str());
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break;
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case MDEV_TIMIDITY:
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dev = CreateTimidityPPMIDIDevice(Args.c_str(), samplerate);
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break;
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case MDEV_WILDMIDI:
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dev = CreateWildMIDIDevice(Args.c_str(), samplerate);
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break;
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default:
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break;
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}
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}
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catch (std::runtime_error &err)
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{
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//DPrintf(DMSG_WARNING, "%s\n", err.what());
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checked[devtype] = true;
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devtype = MDEV_DEFAULT;
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// Opening the requested device did not work out so choose another one.
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if (!checked[MDEV_FLUIDSYNTH]) devtype = MDEV_FLUIDSYNTH;
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else if (!checked[MDEV_TIMIDITY]) devtype = MDEV_TIMIDITY;
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else if (!checked[MDEV_WILDMIDI]) devtype = MDEV_WILDMIDI;
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else if (!checked[MDEV_GUS]) devtype = MDEV_GUS;
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#ifdef _WIN32
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else if (!checked[MDEV_MMAPI]) devtype = MDEV_MMAPI;
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#endif
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else if (!checked[MDEV_OPL]) devtype = MDEV_OPL;
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if (devtype == MDEV_DEFAULT)
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{
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std::string message = std::string(err.what()) + "\n\nFailed to play music: Unable to open any MIDI Device.";
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throw std::runtime_error(message);
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}
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}
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}
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if (selectedDevice != requestedDevice && (selectedDevice != lastSelectedDevice || requestedDevice != lastRequestedDevice))
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{
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static const char *devnames[] = {
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"Windows Default",
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"OPL",
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"",
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"Timidity++",
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"FluidSynth",
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"GUS",
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"WildMidi"
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};
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lastRequestedDevice = requestedDevice;
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lastSelectedDevice = selectedDevice;
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if (musicCallbacks.Fluid_MessageFunc)
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musicCallbacks.Fluid_MessageFunc("Unable to create %s MIDI device. Falling back to %s\n", devnames[requestedDevice], devnames[selectedDevice]);
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}
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return dev;
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}
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//==========================================================================
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//
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// MIDIStreamer :: Play
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//
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//==========================================================================
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void MIDIStreamer::Play(bool looping, int subsong)
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{
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EMidiDevice devtype;
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if (source == nullptr) return; // We have nothing to play so abort.
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assert(MIDI == NULL);
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m_Looping = looping;
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source->SetMIDISubsong(subsong);
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devtype = SelectMIDIDevice(DeviceType);
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MIDI.reset(CreateMIDIDevice(devtype, miscConfig.snd_outputrate));
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InitPlayback();
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}
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//==========================================================================
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//
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// MIDIStreamer :: DumpWave
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//
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//==========================================================================
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bool MIDIStreamer::DumpWave(const char *filename, int subsong, int samplerate)
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{
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m_Looping = false;
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if (source == nullptr) return false; // We have nothing to play so abort.
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source->SetMIDISubsong(subsong);
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assert(MIDI == NULL);
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auto devtype = SelectMIDIDevice(DeviceType);
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if (devtype == MDEV_MMAPI)
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{
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throw std::runtime_error("MMAPI device is not supported");
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}
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auto iMIDI = CreateMIDIDevice(devtype, samplerate);
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auto writer = new MIDIWaveWriter(filename, static_cast<SoftSynthMIDIDevice*>(iMIDI));
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MIDI.reset(writer);
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bool res = InitPlayback();
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if (!writer->CloseFile())
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{
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char buffer[80];
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snprintf(buffer, 80, "Could not finish writing wave file: %s\n", strerror(errno));
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throw std::runtime_error(buffer);
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}
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return res;
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}
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//==========================================================================
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//
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// MIDIStreamer :: InitPlayback
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//
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//==========================================================================
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bool MIDIStreamer::InitPlayback()
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{
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m_Status = STATE_Stopped;
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EndQueued = 0;
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VolumeChanged = false;
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Restarting = true;
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InitialPlayback = true;
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if (MIDI) MIDI->SetCallback(Callback, this);
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if (MIDI == NULL || 0 != MIDI->Open())
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{
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throw std::runtime_error("Could not open MIDI out device");
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}
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source->CheckCaps(MIDI->GetTechnology());
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if (!MIDI->CanHandleSysex()) source->SkipSysex();
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StartPlayback();
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if (MIDI == nullptr)
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{ // The MIDI file had no content and has been automatically closed.
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return false;
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}
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int res = MIDI->Resume();
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if (res)
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{
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throw std::runtime_error("Starting MIDI playback failed");
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}
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else
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{
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m_Status = STATE_Playing;
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return true;
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}
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}
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SoundStreamInfo MIDIStreamer::GetStreamInfo() const
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{
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if (MIDI) return MIDI->GetStreamInfo();
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else return { 0, 0, 0 };
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}
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//==========================================================================
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//
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// MIDIStreamer :: StartPlayback
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//
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//==========================================================================
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void MIDIStreamer::StartPlayback()
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{
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auto data = source->PrecacheData();
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MIDI->PrecacheInstruments(data.data(), (int)data.size());
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source->StartPlayback(m_Looping);
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// Set time division and tempo.
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if (0 != MIDI->SetTimeDiv(source->getDivision()) ||
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0 != MIDI->SetTempo(source->getInitialTempo()))
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{
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throw std::runtime_error("Setting MIDI stream speed failed");
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}
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MusicVolumeChanged(); // set volume to current music's properties
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OutputVolume(Volume);
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MIDI->InitPlayback();
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// Fill the initial buffers for the song.
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BufferNum = 0;
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do
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{
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int res = FillBuffer(BufferNum, MAX_MIDI_EVENTS, MAX_TIME);
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if (res == SONG_MORE)
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{
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if (0 != MIDI->StreamOutSync(&Buffer[BufferNum]))
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{
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throw std::runtime_error("Initial midiStreamOut failed");
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}
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BufferNum ^= 1;
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}
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else if (res == SONG_DONE)
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{
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// Do not play super short songs that can't fill the initial two buffers.
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Stop();
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return;
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}
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else
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{
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Stop();
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return;
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}
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}
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while (BufferNum != 0);
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}
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//==========================================================================
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//
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// MIDIStreamer :: Pause
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//
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// "Pauses" the song by setting it to zero volume and filling subsequent
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// buffers with NOPs until the song is unpaused. A MIDI device that
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// supports real pauses will return true from its Pause() method.
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//
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//==========================================================================
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void MIDIStreamer::Pause()
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{
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if (m_Status == STATE_Playing)
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{
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m_Status = STATE_Paused;
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if (!MIDI->Pause(true))
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{
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OutputVolume(0);
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}
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: Resume
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//
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// "Unpauses" a song by restoring the volume and letting subsequent
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// buffers store real MIDI events again.
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//
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//==========================================================================
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void MIDIStreamer::Resume()
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{
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if (m_Status == STATE_Paused)
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{
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if (!MIDI->Pause(false))
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{
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OutputVolume(Volume);
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}
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m_Status = STATE_Playing;
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: Stop
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//
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// Stops playback and closes the player thread and MIDI device.
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//
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//==========================================================================
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void MIDIStreamer::Stop()
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{
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EndQueued = 4;
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if (MIDI != NULL && MIDI->IsOpen())
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{
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MIDI->Stop();
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MIDI->UnprepareHeader(&Buffer[0]);
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MIDI->UnprepareHeader(&Buffer[1]);
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MIDI->Close();
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}
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if (MIDI != nullptr)
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{
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MIDI.reset();
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}
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m_Status = STATE_Stopped;
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}
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//==========================================================================
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//
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// MIDIStreamer :: IsPlaying
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//
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//==========================================================================
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bool MIDIStreamer::IsPlaying()
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{
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if (m_Status != STATE_Stopped && (MIDI == NULL || (EndQueued != 0 && EndQueued < 4)))
|
|
{
|
|
Stop();
|
|
}
|
|
if (m_Status != STATE_Stopped && !MIDI->IsOpen())
|
|
{
|
|
Stop();
|
|
}
|
|
return m_Status != STATE_Stopped;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: MusicVolumeChanged
|
|
//
|
|
// WinMM MIDI doesn't go through the sound system, so the normal volume
|
|
// changing procedure doesn't work for it.
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::MusicVolumeChanged()
|
|
{
|
|
if (MIDI != NULL && MIDI->FakeVolume())
|
|
{
|
|
float realvolume = miscConfig.snd_musicvolume * miscConfig.relative_volume * miscConfig.snd_mastervolume;
|
|
if (realvolume < 0 || realvolume > 1) realvolume = 1;
|
|
Volume = (uint32_t)(realvolume * 65535.f);
|
|
}
|
|
else
|
|
{
|
|
Volume = 0xFFFF;
|
|
}
|
|
source->setVolume(Volume);
|
|
if (m_Status == STATE_Playing)
|
|
{
|
|
OutputVolume(Volume);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: ChangeSettingInt
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::ChangeSettingInt(const char *setting, int value)
|
|
{
|
|
if (MIDI != NULL)
|
|
{
|
|
MIDI->ChangeSettingInt(setting, value);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: ChangeSettingNum
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::ChangeSettingNum(const char *setting, double value)
|
|
{
|
|
if (MIDI != NULL)
|
|
{
|
|
MIDI->ChangeSettingNum(setting, value);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDeviceStreamer :: ChangeSettingString
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::ChangeSettingString(const char *setting, const char *value)
|
|
{
|
|
if (MIDI != NULL)
|
|
{
|
|
MIDI->ChangeSettingString(setting, value);
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: OutputVolume
|
|
//
|
|
// Signals the buffer filler to send volume change events on all channels.
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::OutputVolume (uint32_t volume)
|
|
{
|
|
if (MIDI != NULL && MIDI->FakeVolume())
|
|
{
|
|
NewVolume = volume;
|
|
VolumeChanged = true;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: Callback Static
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::Callback(void *userdata)
|
|
{
|
|
MIDIStreamer *self = (MIDIStreamer *)userdata;
|
|
|
|
if (self->EndQueued >= 4)
|
|
{
|
|
return;
|
|
}
|
|
self->ServiceEvent();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: Update
|
|
//
|
|
// Called periodically to see if the player thread is still alive. If it
|
|
// isn't, stop playback now.
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::Update()
|
|
{
|
|
if (MIDI != nullptr && !MIDI->Update()) Stop();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: ServiceEvent
|
|
//
|
|
// Fills the buffer that just finished playing with new events and appends
|
|
// it to the MIDI stream queue. Stops the song if playback is over. Returns
|
|
// non-zero if a problem occured and playback should stop.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIStreamer::ServiceEvent()
|
|
{
|
|
int res;
|
|
|
|
if (EndQueued == 2)
|
|
{
|
|
return 0;
|
|
}
|
|
if (0 != (res = MIDI->UnprepareHeader(&Buffer[BufferNum])))
|
|
{
|
|
return res;
|
|
}
|
|
fill:
|
|
if (EndQueued == 1)
|
|
{
|
|
res = FillStopBuffer(BufferNum);
|
|
if ((res & 3) != SONG_ERROR)
|
|
{
|
|
EndQueued = 2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res = FillBuffer(BufferNum, MAX_MIDI_EVENTS, MAX_TIME);
|
|
}
|
|
switch (res & 3)
|
|
{
|
|
case SONG_MORE:
|
|
res = MIDI->StreamOut(&Buffer[BufferNum]);
|
|
if (res != 0)
|
|
{
|
|
return res;
|
|
}
|
|
else
|
|
{
|
|
BufferNum ^= 1;
|
|
}
|
|
break;
|
|
|
|
case SONG_DONE:
|
|
if (m_Looping)
|
|
{
|
|
Restarting = true;
|
|
goto fill;
|
|
}
|
|
EndQueued = 1;
|
|
break;
|
|
|
|
default:
|
|
return res >> 2;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: FillBuffer
|
|
//
|
|
// Copies MIDI events from the MIDI file and puts them into a MIDI stream
|
|
// buffer. Filling the buffer stops when the song end is encountered, the
|
|
// buffer space is used up, or the maximum time for a buffer is hit.
|
|
//
|
|
// Can return:
|
|
// - SONG_MORE if the buffer was prepared with data.
|
|
// - SONG_DONE if the song's end was reached.
|
|
// The buffer will never have data in this case.
|
|
// - SONG_ERROR if there was a problem preparing the buffer.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIStreamer::FillBuffer(int buffer_num, int max_events, uint32_t max_time)
|
|
{
|
|
if (!Restarting && source->CheckDone())
|
|
{
|
|
return SONG_DONE;
|
|
}
|
|
|
|
int i;
|
|
uint32_t *events = Events[buffer_num], *max_event_p;
|
|
|
|
|
|
// The final event is for a NOP to hold the delay from the last event.
|
|
max_event_p = events + (max_events - 1) * 3;
|
|
|
|
if (InitialPlayback)
|
|
{
|
|
InitialPlayback = false;
|
|
// Send the GS System Reset SysEx message.
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = (MEVENT_LONGMSG << 24) | 6; // dwEvent
|
|
events[3] = MAKE_ID(0xf0, 0x7e, 0x7f, 0x09); // dwParms[0]
|
|
events[4] = MAKE_ID(0x01, 0xf7, 0x00, 0x00); // dwParms[1]
|
|
events += 5;
|
|
|
|
// Send the full master volume SysEx message.
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = (MEVENT_LONGMSG << 24) | 8; // dwEvent
|
|
events[3] = MAKE_ID(0xf0,0x7f,0x7f,0x04); // dwParms[0]
|
|
events[4] = MAKE_ID(0x01,0x7f,0x7f,0xf7); // dwParms[1]
|
|
events += 5;
|
|
source->DoInitialSetup();
|
|
}
|
|
|
|
// If the volume has changed, stick those events at the start of this buffer.
|
|
if (VolumeChanged && (m_Status != STATE_Paused || NewVolume == 0))
|
|
{
|
|
VolumeChanged = false;
|
|
for (i = 0; i < 16; ++i)
|
|
{
|
|
uint8_t courseVol = (uint8_t)(((source->getChannelVolume(i)+1) * NewVolume) >> 16);
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = MIDI_CTRLCHANGE | i | (7<<8) | (courseVol<<16);
|
|
events += 3;
|
|
}
|
|
}
|
|
|
|
// Play nothing while paused.
|
|
if (m_Status == STATE_Paused)
|
|
{
|
|
// Be more responsive when unpausing by only playing each buffer
|
|
// for a third of the maximum time.
|
|
events[0] = std::max<uint32_t>(1, (max_time / 3) * source->getDivision() / source->getTempo());
|
|
events[1] = 0;
|
|
events[2] = MEVENT_NOP << 24;
|
|
events += 3;
|
|
}
|
|
else
|
|
{
|
|
if (Restarting)
|
|
{
|
|
Restarting = false;
|
|
// Reset the tempo to the inital value.
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = (MEVENT_TEMPO << 24) | source->getInitialTempo(); // dwEvent
|
|
events += 3;
|
|
// Stop all notes in case any were left hanging.
|
|
events = WriteStopNotes(events);
|
|
source->DoRestart();
|
|
}
|
|
events = source->MakeEvents(events, max_event_p, max_time);
|
|
}
|
|
memset(&Buffer[buffer_num], 0, sizeof(MidiHeader));
|
|
Buffer[buffer_num].lpData = (uint8_t *)Events[buffer_num];
|
|
Buffer[buffer_num].dwBufferLength = uint32_t((uint8_t *)events - Buffer[buffer_num].lpData);
|
|
Buffer[buffer_num].dwBytesRecorded = Buffer[buffer_num].dwBufferLength;
|
|
if (0 != (i = MIDI->PrepareHeader(&Buffer[buffer_num])))
|
|
{
|
|
return SONG_ERROR | (i << 2);
|
|
}
|
|
return SONG_MORE;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: FillStopBuffer
|
|
//
|
|
// Fills a MIDI buffer with events to stop all channels.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIStreamer::FillStopBuffer(int buffer_num)
|
|
{
|
|
uint32_t *events = Events[buffer_num];
|
|
int i;
|
|
|
|
events = WriteStopNotes(events);
|
|
|
|
// wait some tics, just so that this buffer takes some time
|
|
events[0] = 500;
|
|
events[1] = 0;
|
|
events[2] = MEVENT_NOP << 24;
|
|
events += 3;
|
|
|
|
memset(&Buffer[buffer_num], 0, sizeof(MidiHeader));
|
|
Buffer[buffer_num].lpData = (uint8_t*)Events[buffer_num];
|
|
Buffer[buffer_num].dwBufferLength = uint32_t((uint8_t*)events - Buffer[buffer_num].lpData);
|
|
Buffer[buffer_num].dwBytesRecorded = Buffer[buffer_num].dwBufferLength;
|
|
if (0 != (i = MIDI->PrepareHeader(&Buffer[buffer_num])))
|
|
{
|
|
return SONG_ERROR | (i << 2);
|
|
}
|
|
return SONG_MORE;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: WriteStopNotes
|
|
//
|
|
// Generates MIDI events to stop all notes and reset controllers on
|
|
// every channel.
|
|
//
|
|
//==========================================================================
|
|
|
|
uint32_t *MIDIStreamer::WriteStopNotes(uint32_t *events)
|
|
{
|
|
for (int i = 0; i < 16; ++i)
|
|
{
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = MIDI_CTRLCHANGE | i | (123 << 8); // All notes off
|
|
events[3] = 0;
|
|
events[4] = 0;
|
|
events[5] = MIDI_CTRLCHANGE | i | (121 << 8); // Reset controllers
|
|
events += 6;
|
|
}
|
|
return events;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::SetMIDISource(MIDISource *_source)
|
|
{
|
|
source.reset(_source);
|
|
source->setTempoCallback([=](int tempo) { return !!MIDI->SetTempo(tempo); } );
|
|
}
|
|
|
|
int MIDIStreamer::GetDeviceType() const
|
|
{
|
|
return nullptr == MIDI
|
|
? MusInfo::GetDeviceType()
|
|
: MIDI->GetDeviceType();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: GetStats
|
|
//
|
|
//==========================================================================
|
|
|
|
std::string MIDIStreamer::GetStats()
|
|
{
|
|
if (MIDI == NULL)
|
|
{
|
|
return "No MIDI device in use.";
|
|
}
|
|
return MIDI->GetStats();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: SetSubsong
|
|
//
|
|
// Selects which subsong to play in an already-playing file. This is public.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool MIDIStreamer::SetSubsong(int subsong)
|
|
{
|
|
if (source->SetMIDISubsong(subsong))
|
|
{
|
|
Stop();
|
|
Play(m_Looping, subsong);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: FillStream
|
|
//
|
|
//==========================================================================
|
|
|
|
bool MIDIStreamer::ServiceStream(void* buff, int len)
|
|
{
|
|
if (!MIDI) return false;
|
|
return static_cast<SoftSynthMIDIDevice*>(MIDI.get())->ServiceStream(buff, len);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// create a streamer
|
|
//
|
|
//==========================================================================
|
|
|
|
MusInfo* CreateMIDIStreamer(MIDISource *source, EMidiDevice devtype, const char* args)
|
|
{
|
|
auto me = new MIDIStreamer(devtype, args);
|
|
me->SetMIDISource(source);
|
|
return me;
|
|
}
|
|
|
|
void MIDIDumpWave(MIDISource* source, EMidiDevice devtype, const char *devarg, const char *outname, int subsong, int samplerate)
|
|
{
|
|
MIDIStreamer me(devtype, devarg);
|
|
me.SetMIDISource(source);
|
|
me.DumpWave(outname, subsong, samplerate);
|
|
}
|