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1d9b5cb239
DYN_SNDFILE=NO and DYN_MPG123=NO were ignored while DYN_FLUIDSYNTH=NO broke compilation These options should be applied to ZMusic target instead of the main executable As a bonus, it's now possible to build GZDoom without FluidSynth |
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win32 | ||
music_cd.cpp | ||
music_midi.cpp | ||
music_stream.cpp |