.. |
chex
|
- made the colorset names and the texts in the color picker localizable.
|
2019-05-19 20:40:22 +02:00 |
doom
|
- Fixed compatibility flags not working in scripting.
|
2020-05-03 18:40:48 +02:00 |
heretic
|
- there is no mace ammo in the bag of holding.
|
2020-06-07 14:34:23 +02:00 |
hexen
|
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
|
2020-01-07 19:36:57 +01:00 |
inventory
|
- fixed use of Powerup.Strength in PowerInvisibility.
|
2020-05-26 00:30:09 +02:00 |
player
|
Add a cvar to control weapon bobbing while firing
|
2020-06-01 10:39:09 +02:00 |
raven
|
- Fixed compatibility flags not working in scripting.
|
2020-05-03 18:40:48 +02:00 |
shared
|
- fixed aiming camera that didn't follow target
|
2020-05-18 14:23:43 +02:00 |
strife
|
- fixed: player_t::GetPSprite cannot guarantee success
|
2020-03-11 20:18:43 +01:00 |
actions.zs
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-04-28 22:14:34 +02:00 |
actor.zs
|
Fix MSVS compile bug and add offset parameter for SprayDecal
|
2020-05-08 14:52:56 +02:00 |
attacks.zs
|
Add help messages for most of the deprecated stuff in ZScript.
|
2020-03-16 11:07:29 +01:00 |
checks.zs
|
Add help messages for most of the deprecated stuff in ZScript.
|
2020-03-16 11:07:29 +01:00 |
interaction.zs
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-04-28 22:14:34 +02:00 |
inventory_util.zs
|
- Fixed compatibility flags not working in scripting.
|
2020-05-03 18:40:48 +02:00 |
morph.zs
|
Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction.
|
2020-03-09 00:28:05 +01:00 |