gzdoom-gles/wadsrc/static/zscript/actors/inventory
Christoph Oelckers b731a0e2c4 - fixed use of Powerup.Strength in PowerInvisibility.
An integer division made the feature useless.
2020-05-26 00:30:09 +02:00
..
ammo.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
armor.zs Added source, inflictor and damage flags to AbsorbDamage. 2020-02-11 00:55:21 +01:00
health.zs - removed the leftovers of the removed savedamount variable. 2019-05-02 19:56:24 +02:00
inv_misc.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
inventory.zs Added A_StopAllSounds. 2020-02-29 20:02:17 +01:00
powerups.zs - fixed use of Powerup.Strength in PowerInvisibility. 2020-05-26 00:30:09 +02:00
stateprovider.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-16 11:07:29 +01:00
weaponpiece.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
weapons.zs - fixed: player_t::GetPSprite cannot guarantee success 2020-03-11 20:18:43 +01:00