gzdoom-gles/wadsrc/static/zscript
2019-08-21 14:06:29 +02:00
..
actors - fixed the extremely long standing bug that Lost Souls didn't reacquire their target when slamming into something. 2019-08-11 14:28:51 +02:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
ui Allow custom status bars to override notifications, centered prints and chat prompt. 2019-08-20 13:06:52 +02:00
base.zs - added option to print a map author's name on the summary screen 2019-08-06 18:46:23 +02:00
compatibility.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
constants.zs Allow custom status bars to override notifications, centered prints and chat prompt. 2019-08-20 13:06:52 +02:00
destructible.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
dynarrays.zs - exposed Append() method to ZScript dynamic array 2019-08-11 00:09:51 +02:00
events.zs - Added support for up to 4 DirectInput joysticks at the same time for fake splitscreen. But with more than 32 buttons per device they will overlap as before and you'll get wrong labels. 2019-08-21 14:06:29 +02:00
level_compatibility.zs - fix a couple issues with sigil.wad: 2019-08-11 14:32:37 +02:00
mapdata.zs Expand UDMF and ZScript API for side's own additive colors 2019-06-23 14:11:08 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
zscript_license.txt - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00