gzdoom-gles/wadsrc/static
Rachael Alexanderson 25e17e0c61 - Fix the previous commit
Revert "Fixed a missing parameter in S_Sound's ZScript prototype that was causing assertion failures."

This reverts commit 619f44decd.

# Conflicts:
#	wadsrc/static/zscript/doombase.zs
2021-01-18 11:21:33 +01:00
..
credits - implement player setup background by Enjay 2020-01-12 20:51:41 +01:00
filter - removed the limiter flags again and addressed the underlying problem properly. 2020-10-29 12:10:49 +01:00
glstuff
graphics - implement player setup background by Enjay 2020-01-12 20:51:41 +01:00
maparrows
mapinfo - Fixed: Monster reaction time was always zero with fast monsters and not just on nightmare. 2021-01-13 11:33:58 +01:00
sbarinfo
shaders Revert "- prevent excessively bright pixels as this is actually visible on a HDR monitor" 2020-11-23 19:59:42 +01:00
sounds
sprites
textures
xlat
zscript - Fix the previous commit 2021-01-18 11:21:33 +01:00
althudcf.txt
animdefs.txt
botsupp.txt
compatibility.txt - Force node rebuilding for Double Impact E1M3 (bad subsector) 2020-10-09 14:48:35 +02:00
confont.lmp
decaldef.txt - added missing decal assignments to the medium macs spheres for Heretic. 2020-10-17 10:56:44 +02:00
defbind0.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind1.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind2.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind3.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbinds.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
dehsupp.txt - fixed incorrect sound definition for DSMANATK in Dehacked. 2021-01-08 20:43:45 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.def
language.eng - Missed some language strings again. 2019-08-14 10:40:33 +02:00
language.enu - Missing string. 2021-01-13 16:38:17 +01:00
language.fr - Missed some language strings again. 2019-08-14 10:40:33 +02:00
language.ita
language.ptb - Missing string for Brazilian Portuguese (Daniel). 2020-06-03 14:50:53 +02:00
lockdefs.txt
menudef.txt - add sv_instantreaction dmflag 2021-01-13 16:38:15 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt add support for DEHEXTRA's extended sound range (#1258) 2021-01-02 14:04:06 +01:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 20:35:44 +01:00
textcolors.txt - added more contrast to the Cream font color. 2020-07-10 14:58:54 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Updated default xg.wopn bank 2020-10-04 12:50:30 +02:00
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-18 14:28:40 +02:00
zscript.txt - version bump for last commit. 2020-09-27 20:53:29 +02:00