mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-06 13:00:30 +00:00
590eb5cb76
and loading, XInput, allow axes to be used as buttons (for the Xbox controller's trigger buttons), allow the joystick to move through the menus, and my PS2 adapter which has no Vista x64 drivers. * I'm sure SDL is broken again. Don't bother reporting it, because I already know. SVN r1680 (trunk) |
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.. | ||
afxres.h | ||
boing1.ico | ||
boing2.ico | ||
boing3.ico | ||
boing4.ico | ||
boing5.ico | ||
boing6.ico | ||
boing7.ico | ||
boing8.ico | ||
critsec.h | ||
cursor1.cur | ||
deadguy.bmp | ||
eaxedit.cpp | ||
fb_d3d9.cpp | ||
fb_d3d9_shaders.h | ||
fb_d3d9_wipe.cpp | ||
fb_ddraw.cpp | ||
hardware.cpp | ||
hardware.h | ||
helperthread.cpp | ||
helperthread.h | ||
i_cd.cpp | ||
i_crash.cpp | ||
i_dijoy.cpp | ||
i_input.cpp | ||
i_input.h | ||
i_keyboard.cpp | ||
i_main.cpp | ||
i_mouse.cpp | ||
i_movie.cpp | ||
i_system.cpp | ||
i_system.h | ||
icon1.ico | ||
rawinput.h | ||
resource.h | ||
st_start.cpp | ||
win32iface.h | ||
win32video.cpp | ||
winres.h | ||
wrappers.asm | ||
zdoom.exe.manifest | ||
zdoom.rc | ||
zdoom.RES |