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- (int ptr = AAPTR_TARGET, state high, state low, float offsethigh = 0, float offsetlow = 0, bool includeHeight = true) - Jumps if the pointer of the calling actor is higher or lower than itself, adding offsethigh or offsetlow depending on the circumstance. - includeHeight works twofold. - Includes the height of the calling actor if the pointer is higher to truly determine if they are completely above them or not. - Includes the height of the pointer if the pointer is lower. - Disable it to only check z differences without adding height. |
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chex | ||
doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
actor.txt | ||
constants.txt |