gzdoom-gles/src
2019-12-08 18:27:26 +01:00
..
console - implement ccmd 'togglehud' for taking screenshots 2019-11-03 03:51:22 -05:00
g_statusbar - fixed wrong display of Hexen AC for SBARINFO 2019-12-01 10:30:06 +02:00
gamedata - handle mirroring in MNTR sprite renaming 2019-12-07 14:58:23 +02:00
intermission - fixed localization support for intermission texts 2019-10-27 10:43:09 +02:00
maploader - remove SetLineSideRefs - this actually cannot be exported right now, due to the fact that both sides and lines have backreferences to themselves and their ancestry, and that linedefs have forward references to the sectors on their respective sides. 2019-11-14 14:32:20 -05:00
menu - fixed: IfGame else branch was ignored in MENUDEF 2019-11-03 16:56:24 +02:00
playsim - fixed: AActor::Revive did not restore flags8. 2019-11-30 22:03:19 +01:00
posix - added support for softpoly backend on macOS 2019-12-07 13:25:12 +02:00
r_data - add cvar 'cl_disableinvertedcolormap' - changes the invulnerability… (#972) 2019-11-26 07:46:18 -05:00
rendering Simplify code slightly 2019-12-08 18:27:26 +01:00
scripting Fixed the JIT's OP_VTBL check not checking if it's already at the start of the code. 2019-12-04 17:37:20 -03:00
sound - pass master volume to ZMusic library on startup 2019-11-29 11:13:03 +02:00
utility - added ability to set custom alternative HUD 2019-11-26 15:45:18 +02:00
win32 Some vid_preferbackend compile fixes 2019-12-02 20:12:27 +01:00
__autostart.cpp
am_map.cpp - moved some more files. 2019-07-14 21:09:49 +02:00
am_map.h
announcer.h
autosegs.h
bbannouncer.cpp
CMakeLists.txt Remove PolyDrawArgs 2019-12-02 00:21:42 +01:00
ct_chat.cpp Allow custom status bars to override notifications, centered prints and chat prompt. 2019-08-19 11:19:36 +02:00
d_anonstats.cpp - fixed survey data retrieval for Vulkan. 2019-08-11 21:26:08 +02:00
d_event.h
d_gui.h
d_iwad.cpp Added 'NoKeyboardCheats' option to IWADINFO 2019-11-13 17:34:42 +01:00
d_main.cpp - add cvar 'cl_disableinvertedcolormap' - changes the invulnerability… (#972) 2019-11-26 07:46:18 -05:00
d_main.h Added 'NoKeyboardCheats' option to IWADINFO 2019-11-13 17:34:42 +01:00
d_net.cpp - fixed compilation on Windows. 2019-10-07 18:59:18 +02:00
d_net.h
d_netinf.h
d_netinfo.cpp
d_protocol.cpp
d_protocol.h
dobject.cpp
dobject.h
dobjgc.cpp
dobjgc.h
dobjtype.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
dobjtype.h
doomdata.h - defaulted a few empty constructors. 2019-06-21 07:52:25 +02:00
doomdef.h - changed MIDI sources so that they do not have to include i_musicinterns.h anymore. 2019-09-25 21:47:33 +02:00
doomstat.cpp
doomstat.h
doomtype.h - changed MIDI sources so that they do not have to include i_musicinterns.h anymore. 2019-09-25 21:47:33 +02:00
empty.cpp
events.cpp Normalize mouse events received by the modder through EventHandlers 2019-11-30 11:06:30 +02:00
events.h Added RenderUnderlay. 2019-07-03 18:01:45 +02:00
g_cvars.cpp - Converts keyboard turnspeeds into global CVars 2019-08-18 18:30:37 +02:00
g_cvars.h
g_dumpinfo.cpp
g_game.cpp - fixed: saving game to read-only file was erroneously reported as succeeded 2019-08-29 14:34:02 +03:00
g_game.h Adds option to use a rotation of quicksaves instead of having one quicksave slot that needs to be manually created. 2019-07-27 12:09:55 -07:00
g_hub.cpp - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
g_hub.h
g_input.h
g_level.cpp - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
g_level.h
g_levellocals.h Add current, max and average velocity as stat (#912) 2019-08-28 20:33:07 +02:00
g_pch.h - temporary solution to fix build of non-MSVC targets 2019-08-22 11:30:40 +03:00
g_pch2.h
gameconfigfile.cpp - migrate vid_enablevulkan to vid_preferbackend in config file 2019-12-06 12:05:52 -05:00
gameconfigfile.h
gitinfo.cpp
hu_scores.cpp
hu_stuff.h
i_net.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
i_net.h - refactored the exit calls out of the networking code 2019-10-07 00:55:14 +02:00
m_cheat.cpp
m_cheat.h
m_joy.cpp
m_joy.h
m_misc.cpp - removed hardcoded width limit for screenshots 2019-10-24 10:42:39 +03:00
m_misc.h - uncoupled the decompressors from ZDoom's internal error handling. 2019-08-20 23:14:00 +02:00
p_conversation.cpp - allow switching the Strife conversation screen to the VGA font for all languages by a CVAR. 2019-07-26 20:23:46 +02:00
p_conversation.h Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
p_openmap.cpp
p_saveg.cpp - split off all music code from s_sound.cpp 2019-08-23 17:15:19 +02:00
p_saveg.h
p_setup.cpp - fixed: The dynamic lights must be initialized before the first frame is ticked. 2019-10-17 00:11:38 +02:00
p_setup.h
p_states.cpp
p_tick.cpp - fixed: MF8_RECREATELIGHTS must be processed in pause mode as well. 2019-10-20 12:55:24 +02:00
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer.cpp - removed unused code from serializer 2019-11-27 12:30:09 +02:00
serializer.h
st_start.h - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
st_stuff.cpp Added 'NoKeyboardCheats' option to IWADINFO 2019-11-13 17:34:42 +01:00
st_stuff.h
version.h - migrate vid_enablevulkan to vid_preferbackend in config file 2019-12-06 12:05:52 -05:00
wi_stuff.cpp - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
wi_stuff.h - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
zzautozend.cpp