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- fixed: IfGame else branch was ignored in MENUDEF
https://forum.zdoom.org/viewtopic.php?t=66282
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@ -203,7 +203,7 @@ static bool CheckSkipGameBlock(FScanner &sc)
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if (!filter)
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{
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SkipSubBlock(sc);
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return true;
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return !sc.CheckString("else");
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}
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return false;
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}
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