..
credits
- new rocket smoke sprites by Talon1024.
2018-01-28 08:37:56 +01:00
filter
Replaced copyrighted assets contained inside the engine PK3.
2017-09-07 04:10:14 -04:00
glstuff
graphics
- removed metadata from INVGEMx.
2017-09-30 07:58:52 +02:00
maparrows
mapinfo
Destructible geometry - minor fixes and 3D floor support
2018-11-07 11:00:05 +01:00
sbarinfo
- Replaced medikit with mugshot in HUD.
2018-07-08 00:51:59 +02:00
shaders
- vWorldNormal is not normalized but R_DoomColormap requires this
2019-04-18 14:34:27 +02:00
sounds
- recompressed the dog sounds and removed the long stretches of silence at their ends.
2017-09-30 08:30:01 +02:00
sprites
tnt1a0 is not a png
2018-11-25 12:25:45 +01:00
textures
xlat
zscript
- gave the strifehumanoid's burn states dynamic lights.
2019-04-18 17:46:15 +02:00
althudcf.txt
animdefs.txt
botsupp.txt
- removed the bot related properties from AWeapon.
2019-04-15 22:29:15 +02:00
compatibility.txt
- Force node rebuild for Plutonia 2 MAP29 to fix BSP glitches
2019-04-17 19:59:14 +02:00
confont.lmp
dbigfont.lmp
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
2018-01-20 11:33:06 +01:00
decaldef.txt
defbinds.txt
- Modern controls again.
2018-06-22 19:20:34 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
- rewrite of the IWAD loading mechanism.
2017-08-19 19:30:48 +02:00
language.eng
language.enu
- split gl_texture_hqresize into two variables - one for mode, one for multiplier.
2019-04-17 21:04:41 +02:00
language.fr
fixed spelling (mostly comments)
2018-11-28 15:37:45 +01:00
language.ita
language.ptb
fixed spelling (mostly comments)
2018-11-28 15:37:45 +01:00
lockdefs.txt
menudef.txt
- add vanilla lightmode that behaves exactly as Doom's original light did
2019-04-18 12:50:03 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
2018-01-20 11:33:06 +01:00
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt
textcolors.txt
Added four text colors: ice, fire, sapphire, teal
2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
Upgrade libADLMIDI and libOPNMIDI
2018-10-04 20:25:02 +02:00
xhairs.txt
zscript.txt
- Alt HUD scriptification, part 1.
2019-04-16 19:01:43 +02:00