gzdoom-gles/wadsrc/static
Christoph Oelckers 18dd23c79d - gave the strifehumanoid's burn states dynamic lights.
Unlike everything else from the IWADs this had to use the 'light' keyword in ZScript because this is merely a base class for many others and the light definitions here need to be inheritable.
2019-04-18 17:46:15 +02:00
..
credits - new rocket smoke sprites by Talon1024. 2018-01-28 08:37:56 +01:00
filter Replaced copyrighted assets contained inside the engine PK3. 2017-09-07 04:10:14 -04:00
glstuff
graphics - removed metadata from INVGEMx. 2017-09-30 07:58:52 +02:00
maparrows
mapinfo Destructible geometry - minor fixes and 3D floor support 2018-11-07 11:00:05 +01:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders - vWorldNormal is not normalized but R_DoomColormap requires this 2019-04-18 14:34:27 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat
zscript - gave the strifehumanoid's burn states dynamic lights. 2019-04-18 17:46:15 +02:00
althudcf.txt
animdefs.txt
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - Force node rebuild for Plutonia 2 MAP29 to fix BSP glitches 2019-04-17 19:59:14 +02:00
confont.lmp
dbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
decaldef.txt
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - rewrite of the IWAD loading mechanism. 2017-08-19 19:30:48 +02:00
language.eng
language.enu - split gl_texture_hqresize into two variables - one for mode, one for multiplier. 2019-04-17 21:04:41 +02:00
language.fr fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
language.ita
language.ptb fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
lockdefs.txt
menudef.txt - add vanilla lightmode that behaves exactly as Doom's original light did 2019-04-18 12:50:03 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt
zscript.txt - Alt HUD scriptification, part 1. 2019-04-16 19:01:43 +02:00