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24 lines
392 B
C++
24 lines
392 B
C++
#pragma once
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#pragma once
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#include "r_defs.h"
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#include "m_fixed.h"
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#include "hwrenderer/scene/hw_clipper.h"
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#include "r_utility.h"
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#include "c_cvars.h"
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class FSWSceneTexture;
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class SWSceneDrawer
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{
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FTexture *PaletteTexture = nullptr;
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FSWSceneTexture *FBTexture = nullptr;
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bool FBIsTruecolor = false;
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public:
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SWSceneDrawer();
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~SWSceneDrawer();
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void RenderView(player_t *player);
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};
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