gzdoom-gles/src/gl/scene/gl_swscene.h

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2018-04-07 17:41:21 +00:00
#pragma once
#pragma once
#include "r_defs.h"
#include "m_fixed.h"
#include "hwrenderer/scene/hw_clipper.h"
2018-04-07 17:41:21 +00:00
#include "r_utility.h"
#include "c_cvars.h"
class FSWSceneTexture;
class SWSceneDrawer
{
FTexture *PaletteTexture = nullptr;
FSWSceneTexture *FBTexture = nullptr;
bool FBIsTruecolor = false;
public:
SWSceneDrawer();
~SWSceneDrawer();
void RenderView(player_t *player);
};