gzdoom-gles/wadsrc/decorate/doom
Christoph Oelckers 063c85b157 - Fixed: The global WeaponSection string was never freed. It has been replaced
with an FString now.
- Fixed: The music strings in the default level info were never freed and
  caused memory leaks when used repeatedly.
- Fixed: The intermusic string in the level info was never freed.
- Fixed: The default fire obituary should only be printed if the damage
  came from the environment. If it comes from a monster the monster specific
  obituary should be used instead.
- Added custom damage types from the floating point test release.
- Changed Pain Elemental's massacre check. Now A_PainDie checks for the damage 
  type and doesn't spawn anything if it is NAME_Massacre. A_PainDie can also 
  be used by other actors so a more generalized approach is needed than hard
  coding it into the Pain Elemental.
- Converted a few of Doom's monsters to DECORATE because I couldn't test the
  first version of the custom state code with the corpses inheriting from them.
- Added custom states from last year's floating point test release and fixed
  some bugs I found in that code. Unfortunately it wasn't all salvageable
  and it was easier to recreate some parts from scratch.



SVN r368 (trunk)
2006-10-31 14:53:21 +00:00
..
bruiser.txt - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
cacodemon.txt - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
deadthings.txt - Fixed: The names in the Depths array in m_options.cpp were never freed. 2006-05-09 03:40:15 +00:00
demon.txt - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
doomammo.txt - Fixed incorrect spawn ID for cell pack. 2006-08-23 14:09:15 +00:00
doomarmor.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
doomartifacts.txt - Fixed: P_StartScript was missing a NULL pointer check for the error 2006-05-13 21:22:08 +00:00
doomdecorations.txt May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
doomhealth.txt - Fixed: The check to prevent items from being given to dead players 2006-06-22 20:52:49 +00:00
doomimp.txt - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
doomkeys.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
lostsoul.txt - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
possessed.txt - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
stealthmonsters.txt - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00