Rachael Alexanderson
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ea1aeb3cdc
|
- reversed sub and revsub in LLVM drawers
|
2016-12-22 03:35:59 -05:00 |
|
Magnus Norddahl
|
62724c2161
|
Fix light color indexing bug
|
2016-12-22 08:50:52 +01:00 |
|
Magnus Norddahl
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4f7c1dfdf5
|
Dynamic lights on flats
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2016-12-22 08:42:21 +01:00 |
|
Magnus Norddahl
|
fcbacf8cac
|
Plane dynlight setup
|
2016-12-22 07:06:18 +01:00 |
|
Magnus Norddahl
|
5cfe0cc955
|
Remove some whitespace
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2016-12-22 05:20:53 +01:00 |
|
Magnus Norddahl
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4551052174
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Fix dynamic light calculations to be unaffected by wall clipping
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2016-12-22 03:02:58 +01:00 |
|
Magnus Norddahl
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6fe124d937
|
Fixed TriLight struct declaration bug
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2016-12-21 18:48:26 +01:00 |
|
Magnus Norddahl
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22f07b06cd
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Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
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2016-12-21 18:38:09 +01:00 |
|
Magnus Norddahl
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62716c3d91
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Fix drawing dormant lights
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2016-12-21 18:38:01 +01:00 |
|
Rachael Alexanderson
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cd3fc2d6b8
|
- More options for the IWAD picker.
- Rearranged some options around a bit.
- Disable auto load is now an archived cvar.
|
2016-12-21 05:11:29 -05:00 |
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Rachael Alexanderson
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dcd0ab98cc
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- Added Zandronum-specific copyright notices for IWAD picker.
|
2016-12-21 02:18:49 -05:00 |
|
Magnus Norddahl
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4e56c9a41a
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Hooked up dynamic light on walls
|
2016-12-21 07:33:28 +01:00 |
|
Rachael Alexanderson
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578e3270e2
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- Implemented Gez's suggestion for disable autoload checkbox on the IWAD selection box.
|
2016-12-20 23:03:06 -05:00 |
|
Rachael Alexanderson
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da0f2b47b1
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Merge https://github.com/rheit/zdoom
|
2016-12-20 22:29:02 -05:00 |
|
Magnus Norddahl
|
8a3db6c003
|
Dynamic lights? Did anyone say DYNAMIC LIGHTS?
|
2016-12-20 23:21:34 +01:00 |
|
Rachael Alexanderson
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b3bed807de
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- Mostly implemented Zandronum's IWAD selection box. Currently, this change only affects Windows.
|
2016-12-20 13:31:38 -05:00 |
|
Christoph Oelckers
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b15e620ea8
|
- fixed: Phased light setup did not check if a sector had been already visited and could cause infinite recursion.
|
2016-12-20 18:27:24 +01:00 |
|
Rachael Alexanderson
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38a769dd31
|
Merge https://github.com/rheit/zdoom
|
2016-12-20 12:11:53 -05:00 |
|
alexey.lysiuk
|
1d77f1f72e
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Enabled building of GME static library by default
See https://forum.zdoom.org/viewtopic.php?t=54651
|
2016-12-20 16:29:54 +01:00 |
|
Rachael Alexanderson
|
8a1ac909b4
|
Merge https://github.com/rheit/zdoom
|
2016-12-20 06:57:53 -05:00 |
|
alexey.lysiuk
|
9f6d8d2ba7
|
Set goal values in decal stretcher to zeros even if they are not used
See https://forum.zdoom.org/viewtopic.php?t=54592
|
2016-12-20 12:19:12 +01:00 |
|
alexey.lysiuk
|
a0595f17e8
|
Serializer now writes floating point zero if special value is encountered
See https://forum.zdoom.org/viewtopic.php?t=54592
|
2016-12-20 12:19:12 +01:00 |
|
Magnus Norddahl
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452e0dcfc9
|
Merge remote-tracking branch 'zdoom/master' into qzdoom
# Conflicts:
# src/r_draw.cpp
# src/r_draw.h
# src/r_plane.cpp
|
2016-12-20 02:10:10 +01:00 |
|
Magnus Norddahl
|
2676ca1284
|
Rename wall drawer args and functions to closer match the general naming convention
|
2016-12-19 21:39:16 +01:00 |
|
Rachael Alexanderson
|
5ffee5231f
|
- Hooking the new RGB256k drawer to triangle drawer in place of RGB32k.
|
2016-12-19 11:35:43 -05:00 |
|
Rachael Alexanderson
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978152f483
|
Merge https://github.com/rheit/zdoom
# Conflicts:
# wadsrc/static/compatibility.txt
|
2016-12-19 08:16:41 -05:00 |
|
Rachael Alexanderson
|
5d85990d5f
|
- Implementing RGB666-to-Palette colormatching for textures.
|
2016-12-19 13:46:08 +01:00 |
|
alexey.lysiuk
|
f6b0f2648c
|
Cleared staircase to secret area in Ultimate Doom E4M3
Only the final room with goodies is marked as secret
|
2016-12-19 12:18:43 +01:00 |
|
alexey.lysiuk
|
28a23d4ff3
|
Removed unreachable secrets from Doom IWADs
See https://forum.zdoom.org/viewtopic.php?t=54632
|
2016-12-19 12:18:43 +01:00 |
|
alexey.lysiuk
|
94f7bef2ff
|
Added compatibility parameter to set sector special
|
2016-12-19 12:18:43 +01:00 |
|
Rachael Alexanderson
|
c1352d6ecb
|
- fixed: One of these floors was supposed to be additive, not translucent...
|
2016-12-19 06:06:19 -05:00 |
|
Rachael Alexanderson
|
4a95ef93ed
|
- Added names to r_drawt_pal.cpp copyright notice.
|
2016-12-19 05:19:10 -05:00 |
|
Rachael Alexanderson
|
42fbe63584
|
- fixed: blood decals are now red.
|
2016-12-19 05:02:44 -05:00 |
|
Rachael Alexanderson
|
1e9d48216c
|
- removed all references to COL2RGB8 and RGB32k. Everything has now been transformed to RGB256k.
|
2016-12-19 04:45:08 -05:00 |
|
Rachael Alexanderson
|
e2be28f925
|
- implemented RGB256k for screen crossfade and burn
|
2016-12-19 04:27:56 -05:00 |
|
Rachael Alexanderson
|
2d0960044c
|
- Added colormap checking to some blending drawers that were missing it.
|
2016-12-19 04:01:25 -05:00 |
|
Rachael Alexanderson
|
c7d4d7cd1d
|
- fixed: Sometimes it helps to stay positive. Especially when deciding whether to add or subtract the background in the span drawers.
|
2016-12-19 03:51:54 -05:00 |
|
Rachael Alexanderson
|
b7629fcf0e
|
- This space intentionally left blank.
- And white rabbits.
|
2016-12-19 03:08:10 -05:00 |
|
Rachael Alexanderson
|
a4944067e8
|
- fixed: whoops, fixed quite a merge faux pas there.
|
2016-12-18 20:57:27 -05:00 |
|
Rachael Alexanderson
|
bedf4bccea
|
Merge commit '1fa37aaeb79d3ab1e5d4aa2b4376130e9f4826fb'
|
2016-12-18 20:55:45 -05:00 |
|
Rachael Alexanderson
|
134825a8c8
|
Merge commit '2fea46a719b2084bde7d9e9e37f9a26a5a59c1ab'
|
2016-12-18 20:55:00 -05:00 |
|
Rachael Alexanderson
|
d2bd65981d
|
Merge commit '9ac7a07be68419c20cfb8e97d50c253aa7a1bb6e'
# Conflicts:
# src/r_draw.cpp
# src/r_draw.h
# src/r_main.h
# src/r_plane.cpp
# src/r_things.cpp
# src/v_draw.cpp
|
2016-12-18 20:51:34 -05:00 |
|
Rachael Alexanderson
|
8253e5d393
|
Merge commit '88942dcc688f8da616279d0516b0e8c24e9cfc4b'
|
2016-12-18 20:40:48 -05:00 |
|
Rachael Alexanderson
|
d687e52009
|
- renamed R_DrawParticle_C to R_DrawParticle to remove vestigial ASM hook.
- fixed particle crashes, fixed particle color math.
|
2016-12-18 17:08:56 -05:00 |
|
Rachael Alexanderson
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1b50620a87
|
- finally decoded _srccolor in the fill drawers. still need to figure out how to get _srcalpha and _destalpha in there.
|
2016-12-18 09:05:14 -05:00 |
|
Rachael Alexanderson
|
e4e0f0bcd9
|
- playing a bit with the fill drawers
|
2016-12-18 08:34:33 -05:00 |
|
Christoph Oelckers
|
1fa37aaeb7
|
- fixed code generation for if statements with empty 'true' part. For those the jump statement backpatching was not done correctly.
|
2016-12-18 14:09:16 +01:00 |
|
Christoph Oelckers
|
8dd91f7129
|
- added a missing null pointer check to FxIfStatement::Emit.
|
2016-12-18 12:18:03 +01:00 |
|
Major Cooke
|
1bcebb091a
|
Added option to check the location for resizing, changing the return into a bool.
|
2016-12-18 11:59:24 +01:00 |
|
Major Cooke
|
3023af8223
|
- Added A_SetSize(double newradius, double newheight = -1).
- Changes the calling actor's radius and height.
|
2016-12-18 11:59:24 +01:00 |
|