Magnus Norddahl
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ba6094be2e
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Detach player sprites from VisibleSprite
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2017-01-24 04:15:54 +01:00 |
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Magnus Norddahl
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07acd9375b
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The memset antipattern cannot be used on classes with a virtual table
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2017-01-24 02:28:32 +01:00 |
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Magnus Norddahl
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906c944895
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Merge colormap selection into one function
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2017-01-17 01:30:12 +01:00 |
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Magnus Norddahl
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6c76c8534b
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Change visstyle_t back to how it was in ZDoom and stop using it internally in the swrenderer
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2017-01-16 16:23:02 +01:00 |
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Magnus Norddahl
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433eb77c37
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Moved DrawSprite to VisibleSprite and marked all its variables as protected
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2017-01-16 05:43:56 +01:00 |
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Magnus Norddahl
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55131a7a6d
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Rename vissprite_t to VisibleSprite, convert it into a base class and lower all variables if possible. Remove unused fields and unions.
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2017-01-16 05:26:22 +01:00 |
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Magnus Norddahl
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929e07697d
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Remove foggy global
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2017-01-12 20:13:21 +01:00 |
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Magnus Norddahl
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3f8e5d26b8
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Rename RenderBSP to RenderOpaquePass and RenderTranslucent to RenderTranslucentPass
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2017-01-11 20:42:39 +01:00 |
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Magnus Norddahl
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6f1836b68b
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Move classes in r_visiblesprite to their own files
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2017-01-11 19:50:07 +01:00 |
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Magnus Norddahl
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32b91dd978
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Convert r_visiblesprite to classes
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2017-01-11 19:33:02 +01:00 |
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Magnus Norddahl
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dce3a1c81c
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Move remaining parts of r_things into r_visiblesprite
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2017-01-11 15:41:42 +01:00 |
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Magnus Norddahl
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f288d589ff
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Move defines and enums to where they are used
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2017-01-11 15:09:35 +01:00 |
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Magnus Norddahl
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47ca45bf18
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Convert FakeSide to enum class
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2017-01-04 19:03:33 +01:00 |
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Magnus Norddahl
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e7ab5dddb6
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Put add the copyright statement from the files the code originated from
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2017-01-03 07:17:54 +01:00 |
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Magnus Norddahl
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81658d7c88
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Move line handling to more files
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2017-01-01 10:28:35 +01:00 |
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Magnus Norddahl
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ad15d56a81
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Move files into additional folders
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2016-12-31 12:45:07 +01:00 |
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