Commit graph

14 commits

Author SHA1 Message Date
Christoph Oelckers
b542d1371d - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
Christoph Oelckers
48fcdacf06 - more work on graphics substitutiion
* added a CVAR that sets how localizable graphics need to be dealt with.
* pass the substitution string to OkForLocalization so that proper checks can be performed.
* increased item spacing on Doom's list menus to 18 from 16 pixels, because otherwise the diacritic letters would not fit. 20 would have been more ideal but 18 was the limit without compromising its visual style
* added a second text-only main menu because here the spacing cannot be changed. Doing so would render any single-patch main menu non-functional. So here the rules are that if substitution takes place, it will swap out the entire menu class.
* fixed some issues with the summary screen's "entering" and "finished" graphics.
2019-02-21 00:35:27 +01:00
Christoph Oelckers
74f5211046 - fixed accidental commit of incomplete test code. 2019-02-20 18:54:29 +01:00
Christoph Oelckers
9f59a84a37 - allow text substitution for StaticPatch items in ListMenus 2019-02-20 00:43:31 +01:00
Christoph Oelckers
5e7fb16d05 - preparation work for substituting the menu and intermission screen text graphics for localization 2019-02-19 01:22:12 +01:00
svdijk
8ece6dff6a Menu: Never treat keys with no "Char" as hotkeys. 2017-05-18 21:29:08 +02:00
Christoph Oelckers
224219dd66 - made ListMenuItem.DrawSelector virtual. 2017-03-28 21:39:03 +02:00
Christoph Oelckers
e7a677ef61 - fixed bad menu size calculation, this was particularly visible in Hexen's skill menu. 2017-03-13 23:02:59 +01:00
Christoph Oelckers
2533ff3ffc - fixed: ListMenuItemStaticText used the wrong default color. 2017-03-13 09:30:33 +01:00
Christoph Oelckers
f3b6343e53 - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
Christoph Oelckers
b7a5437af6 - scriptified parts of ListMenu. 2017-02-18 18:35:44 +01:00
Christoph Oelckers
bb6def820f - everything compiles and mostly works again. 2017-02-12 14:04:48 +01:00
Christoph Oelckers
ee1217c8c7 - everything compiles again, now to make it work again with all menu widgets 100% scripted. 2017-02-12 01:18:49 +01:00
Christoph Oelckers
947b625c50 - all menu items scriptified, but not yet active. 2017-02-11 16:11:48 +01:00