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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 13:11:33 +00:00
- allow text substitution for StaticPatch items in ListMenus
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parent
8587f253a8
commit
9f59a84a37
2 changed files with 34 additions and 25 deletions
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@ -175,7 +175,7 @@ ListMenu "EpisodeMenu"
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IfGame(Doom, Chex)
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{
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Position 48, 63
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StaticPatch 54, 38, "M_EPISOD"
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StaticPatch 54, 38, "M_EPISOD", 0 , "$MNU_EPISODE"
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}
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IfGame(Strife)
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{
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@ -201,15 +201,15 @@ ListMenu "SkillMenu"
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IfGame(Doom, Chex)
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{
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StaticPatch 96, 14, "M_NEWG"
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StaticPatch 96, 14, "M_NEWG", 0, "$MNU_NEWGANE"
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}
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IfGame(Strife)
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{
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StaticPatch 96, 14, "M_NGAME"
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StaticPatch 96, 14, "M_NGAME", 0, "$MNU_NEWGANE"
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}
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IfGame(Doom, Strife, Chex)
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{
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StaticPatch 54, 38, "M_SKILL"
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StaticPatch 54, 38, "M_SKILL", 0, "$MNU_CHOOSESKILL"
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Position 48, 63
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}
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IfGame (Heretic)
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@ -253,14 +253,7 @@ ListMenu "LoadGameMenu"
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{
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NetgameMessage "$CLOADNET"
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}
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IfGame(Doom, Strife, Chex)
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{
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StaticPatchCentered 160, -20, "M_LOADG"
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}
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IfGame(Heretic, Hexen)
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{
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StaticTextCentered 160, -10, "$MNU_LOADGAME"
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}
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StaticTextCentered 160, -10, "$MNU_LOADGAME"
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Position 80,54
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Class "LoadMenu" // uses its own implementation
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}
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@ -273,14 +266,7 @@ ListMenu "LoadGameMenu"
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ListMenu "SaveGameMenu"
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{
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IfGame(Doom, Strife, Chex)
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{
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StaticPatchCentered 160, -20, "M_SAVEG"
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}
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IfGame(Heretic, Hexen)
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{
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StaticTextCentered 160, -10, "$MNU_SAVEGAME"
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}
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StaticTextCentered 160, -10, "$MNU_SAVEGAME"
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Position 80,54
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Class "SaveMenu" // uses its own implementation
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}
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@ -67,12 +67,19 @@ class ListMenuItemStaticPatch : ListMenuItem
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{
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TextureID mTexture;
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bool mCentered;
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String mSubstitute;
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Font mFont;
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int mColor;
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void Init(double x, double y, TextureID patch, bool centered = false)
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void Init(ListMenuDescriptor desc, double x, double y, TextureID patch, bool centered = false, const char *substitute = "")
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{
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Super.Init(x, y);
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mTexture = patch;
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mCentered = centered;
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mSubstitute = substitute;
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mFont = desc.mFont;
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mColor = desc.mFontColor;
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}
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override void Drawer(bool selected)
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@ -86,14 +93,30 @@ class ListMenuItemStaticPatch : ListMenuItem
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Vector2 vec = TexMan.GetScaledSize(mTexture);
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if (mYpos >= 0)
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{
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if (mCentered) x -= vec.X / 2;
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screen.DrawTexture (mTexture, true, x, mYpos, DTA_Clean, true);
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if (mSubstitute == "" || TexMan.OkForLocalization(mTexture))
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{
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if (mCentered) x -= vec.X / 2;
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screen.DrawTexture (mTexture, true, x, mYpos, DTA_Clean, true);
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}
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else
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{
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if (mCentered) x -= mFont.StringWidth(mSubstitute)/2;
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screen.DrawText(mFont, mColor, x, mYpos, mSubstitute, DTA_Clean, true);
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}
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}
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else
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{
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x = (mXpos - 160) * CleanXfac + (Screen.GetWidth()>>1);
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if (mCentered) x -= (vec.X * CleanXfac)/2;
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screen.DrawTexture (mTexture, true, x, -mYpos*CleanYfac, DTA_CleanNoMove, true);
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if (mSubstitute == "" || TexMan.OkForLocalization(mTexture))
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{
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if (mCentered) x -= (vec.X * CleanXfac)/2;
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screen.DrawTexture (mTexture, true, x, -mYpos*CleanYfac, DTA_CleanNoMove, true);
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}
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else
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{
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if (mCentered) x -= (mFont.StringWidth(mSubstitute) * CleanXfac)/2;
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screen.DrawText(mFont, mColor, x, mYpos, mSubstitute, DTA_CleanNoMove, true);
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}
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}
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}
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}
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