Commit graph

26 commits

Author SHA1 Message Date
drfrag
e4c1b1413e - Replaced the useless 160x200 scale preset with widescreen 356x200. 2019-12-12 12:57:35 +01:00
drfrag
c12d5795d2 - Block the scale factor for low detail mode. 2019-09-25 12:33:24 +02:00
drfrag
7f3616e8d8 Added low detail mode (160x200) to the preset scale modes.
UI looks horizontally stretched tough.
2019-09-25 11:46:55 +02:00
drfrag
99c7be3f2e - Fixed compilation for non windows targets. 2019-08-31 19:23:06 +02:00
drfrag
6b20de2b63 - Block scaling for the classic software renderer, it didn't work and caused some serious glitches. 2019-08-18 13:07:24 +02:00
Rachael Alexanderson
286eacb088 - set vid_scalefactor to 1 when using vid_setscale 2019-04-18 19:20:28 +02:00
Rachael Alexanderson
f442d4bd54 - split gl_texture_hqresize into two variables - one for mode, one for multiplier.
# Conflicts:
#	src/textures/hires/hqresize.cpp

# Conflicts:
#	src/gl/textures/gl_hqresize.cpp
#	src/r_videoscale.cpp
2019-04-17 21:04:41 +02:00
Rachael Alexanderson
b7d22e2b1e - always apply vid_scalefactor now, even when vid_scalemode is not 0 or 1.
# Conflicts:
#	src/r_videoscale.cpp
2019-04-16 21:57:07 +02:00
Rachael Alexanderson
d3bdeacd09 - fixed: use 'setsizeneeded' more often in the scaling code. recalculating screen geometry for 2D elements when it changes never really hurts. 2018-10-15 11:32:34 +02:00
Rachael Alexanderson
24d42b74a7 - fixed: use templates.h function for minimal value check
# Conflicts:
#	src/r_videoscale.cpp
2018-10-15 11:32:06 +02:00
Rachael Alexanderson
c42c4afeeb - enforce 160x100 minimum in actual scaling code
# Conflicts:
#	src/r_videoscale.cpp
2018-10-15 11:28:08 +02:00
drfrag666
03dbd1b4a7 - Made 160x100 the minimum scaling, UI looks too big tough. 2018-07-23 00:58:00 +02:00
Rachael Alexanderson
75a8c4da3e - the error checking on the previous commit should've been done slightly differently 2018-07-22 12:46:57 +02:00
Rachael Alexanderson
9b26fba11b - implement a new vid_scalemode: 5 - this allows the usage of custom absolute scaling modes
- new ccmd: vid_setscale <x> <y> [linear] [fake-mcga-4:3] - sets vid_scalemode to 5 with the absolute scaling parameters. example: vid_scalemode 800 600 allows you to see the screen (stretched) as if it were 800x600. Linear specifies whether to force the scaling to be linear in this mode, and "fake-mcga-4:3" is meant for 320x200-like modes that mimic mode13h scaling.
2018-07-22 12:46:57 +02:00
Rachael Alexanderson
98dc10c127 - also remove unused forward declarations
(cherry picked from commit bcadd2bf04)
2018-05-17 13:06:44 +02:00
Rachael Alexanderson
25b281659c - cleaned up vid_scaleto____ code a bit, also set a sane lower limit for vid_scalefactor, removed some code redundancy
(cherry picked from commit 0f36b9d63f)
2018-05-17 13:06:44 +02:00
Rachael Alexanderson
126dcb5a70 - added vid_scaletowidth and vid_scaletoheight to calculate vid_scalefactor to reach a certain value on screen dynamics
(cherry picked from commit 0fae13bab4)
2018-05-17 13:06:43 +02:00
Rachael Alexanderson
7d67d5e998 - fixed possible erroneous comparison, also fixed a couple compiler warnings in the process 2017-10-10 07:23:05 -04:00
Rachael Alexanderson
69abf095c9 - added vid_cropaspect. This cvar turns vid_aspect into a letterboxing function that will crop the unused sides of the screen away, instead of stretching it. Requires one of the non-legacy OpenGL framebuffers to work. 2017-10-07 20:18:37 -04:00
Rachael Alexanderson
ffa11dec54 - added bounds checker for all calls to vid_scalemode code - apparently it was possible to start gzdoom with vid_scalemode==8 from previous valid values and cause it to crash. 2017-09-13 02:45:37 -04:00
Rachael Alexanderson
4b82bb50df - removed scale resolutions and added vid_scalefactor to replace them. 2017-09-10 12:29:07 -04:00
Rachael Alexanderson
432afd9edf - privatized the namespace in r_videoscale.cpp completely 2017-09-10 09:50:49 -04:00
Rachael Alexanderson
86a66cd554 - refactored r_videoscale.cpp to use a table.
- reordered vid_scalemode modes to be a little neater, having static modes and scalar modes separate, with a buffer in between so new modes can be added in the future without disrupting the current order.
2017-09-10 09:41:03 -04:00
Rachael Alexanderson
3540440bf6 - add 1280x800 scale mode 2017-07-27 12:19:41 -04:00
raa-eruanna
5795e0fd3e - included another header in order to fix an error reported by travis ci 2017-07-27 03:37:01 -04:00
Rachael Alexanderson
30087f7cd7 - cleaned up the video scale mode code a bit, in order to increase future flexibility. 2017-07-27 03:05:01 -04:00