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- cleaned up vid_scaleto____ code a bit, also set a sane lower limit for vid_scalefactor, removed some code redundancy
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1 changed files with 5 additions and 13 deletions
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@ -55,7 +55,7 @@ namespace
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CUSTOM_CVAR(Float, vid_scalefactor, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self <= 0.0 || self > 2.0)
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if (self < 0.05 || self > 2.0)
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self = 1.0;
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}
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@ -123,12 +123,8 @@ CCMD (vid_scaletowidth)
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return;
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if (argv.argc() > 1)
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newscalefactor = (float)((double)vid_scalefactor * (double)atof(argv[1]) / (double)DisplayWidth);
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else
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newscalefactor = vid_scalefactor;
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if ( newscalefactor > 2.0 || newscalefactor <= 0.0 )
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newscalefactor = 1.0;
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vid_scalefactor = newscalefactor;
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vid_scalefactor = (float)((double)vid_scalefactor * (double)atof(argv[1]) / (double)DisplayWidth);
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R_ShowCurrentScaling();
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}
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@ -140,11 +136,7 @@ CCMD (vid_scaletoheight)
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return;
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if (argv.argc() > 1)
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newscalefactor = (float)((double)vid_scalefactor * (double)atof(argv[1]) / (double)DisplayHeight);
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else
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newscalefactor = vid_scalefactor;
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if ( newscalefactor > 2.0 || newscalefactor <= 0.0 )
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newscalefactor = 1.0;
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vid_scalefactor = newscalefactor;
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vid_scalefactor = (float)((double)vid_scalefactor * (double)atof(argv[1]) / (double)DisplayHeight);
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R_ShowCurrentScaling();
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}
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