Magnus Norddahl
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892350ac2e
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Add functions to CameraLight
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2017-02-03 09:00:46 +01:00 |
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Magnus Norddahl
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7b4d9675c9
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Fix compile errors
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2017-02-02 15:24:21 +01:00 |
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Magnus Norddahl
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e90b73539e
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Move viewport drawing to its own folder
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2017-02-02 15:10:06 +01:00 |
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Magnus Norddahl
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f3d968cf41
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Move wall drawer args into functions
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2017-02-02 11:16:18 +01:00 |
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Magnus Norddahl
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e78e76a593
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Move r_viewport variables into a class
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2017-02-01 16:02:21 +01:00 |
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Magnus Norddahl
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2f365e7d2b
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Rename ColumnDrawerArgs to SpriteDrawerArgs
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2017-01-30 11:27:58 +01:00 |
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Magnus Norddahl
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7c7d6e99e9
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Split DrawerArgs into WallDrawerArgs, ColumnDrawerArgs, SpanDrawerArgs and SkyDrawerArgs
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2017-01-29 10:05:37 +01:00 |
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Magnus Norddahl
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92bd752935
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Move drawerargs globals into a class and make them local
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2017-01-29 07:49:04 +01:00 |
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Rachael Alexanderson
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2fb82aaa9f
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Revert "- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers."
This reverts commit 2f9453bc86 .
# Conflicts:
# src/swrenderer/line/r_line.cpp
# src/swrenderer/line/r_renderdrawsegment.cpp
# src/swrenderer/things/r_decal.cpp
# src/swrenderer/things/r_wallsprite.cpp
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2017-01-28 17:37:57 -05:00 |
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Magnus Norddahl
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4afac0f2cc
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Force all drawing to go through DrawerStyle
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2017-01-28 16:36:39 +01:00 |
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Rachael Alexanderson
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2f9453bc86
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- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers.
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2017-01-28 09:53:24 -05:00 |
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Magnus Norddahl
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5f38b15635
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Move colfunc family of globals into a DrawerStyle class and localize its usage
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2017-01-28 07:08:59 +01:00 |
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Magnus Norddahl
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ed05a2edd3
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Create CameraLight class
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2017-01-26 10:22:54 +01:00 |
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Magnus Norddahl
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4bbf1ba11c
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Move visibility stuff into LightVisibility
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2017-01-26 09:49:07 +01:00 |
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Magnus Norddahl
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34f85569b4
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Change RenderTranslucentPass to be a singleton
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2017-01-26 08:36:28 +01:00 |
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Magnus Norddahl
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b256f6ed89
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Make wallsetup globals local to where they are used
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2017-01-24 07:06:47 +01:00 |
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Magnus Norddahl
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ac74a7a1e0
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Refactor wall setup into ProjectedWallLine and ProjectWallTexcoords
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2017-01-24 06:50:17 +01:00 |
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Magnus Norddahl
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ba6094be2e
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Detach player sprites from VisibleSprite
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2017-01-24 04:15:54 +01:00 |
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Magnus Norddahl
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906c944895
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Merge colormap selection into one function
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2017-01-17 01:30:12 +01:00 |
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Magnus Norddahl
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6c76c8534b
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Change visstyle_t back to how it was in ZDoom and stop using it internally in the swrenderer
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2017-01-16 16:23:02 +01:00 |
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Magnus Norddahl
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55131a7a6d
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Rename vissprite_t to VisibleSprite, convert it into a base class and lower all variables if possible. Remove unused fields and unions.
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2017-01-16 05:26:22 +01:00 |
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Magnus Norddahl
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57d8b0e34c
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Rewrite VisibleSpriteList to use TArray
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2017-01-16 03:46:05 +01:00 |
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Magnus Norddahl
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9723078121
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Removed dc_texturemid
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2017-01-12 22:52:17 +01:00 |
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Magnus Norddahl
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9e940b4287
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Remove basecolormap global
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2017-01-12 21:29:19 +01:00 |
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Magnus Norddahl
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929e07697d
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Remove foggy global
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2017-01-12 20:13:21 +01:00 |
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Magnus Norddahl
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f912b4ab8b
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Convert r_actualextralight global to a function
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2017-01-12 19:09:13 +01:00 |
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Magnus Norddahl
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40f79371f5
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Remove GlobVis global as it apparently wasn't very global!
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2017-01-12 18:38:27 +01:00 |
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Magnus Norddahl
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80e1844d6c
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Split r_main into r_viewport, r_scene and r_light
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2017-01-12 16:21:46 +01:00 |
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Magnus Norddahl
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3f8e5d26b8
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Rename RenderBSP to RenderOpaquePass and RenderTranslucent to RenderTranslucentPass
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2017-01-11 20:42:39 +01:00 |
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Magnus Norddahl
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6f1836b68b
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Move classes in r_visiblesprite to their own files
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2017-01-11 19:50:07 +01:00 |
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Magnus Norddahl
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32b91dd978
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Convert r_visiblesprite to classes
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2017-01-11 19:33:02 +01:00 |
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Magnus Norddahl
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ee2811450d
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Convert r_wallsprite to a class
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2017-01-11 18:28:19 +01:00 |
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Magnus Norddahl
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dce3a1c81c
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Move remaining parts of r_things into r_visiblesprite
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2017-01-11 15:41:42 +01:00 |
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Magnus Norddahl
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4c67a717f8
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Remove drawerargs from r_things
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2017-01-09 14:56:29 +01:00 |
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Magnus Norddahl
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bb2806c9ca
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Remove WallSpriteTile global
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2017-01-09 14:51:34 +01:00 |
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Magnus Norddahl
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65fa807433
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Remove spriteshade global
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2017-01-09 14:46:57 +01:00 |
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Magnus Norddahl
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579199a246
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Move R_DrawVisSprite to r_sprite and move R_DrawMaskedColumn to r_draw
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2017-01-09 13:53:02 +01:00 |
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Magnus Norddahl
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e806b9424c
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Move r_portal into a class
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2017-01-05 04:55:26 +01:00 |
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Magnus Norddahl
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47ca45bf18
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Convert FakeSide to enum class
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2017-01-04 19:03:33 +01:00 |
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Magnus Norddahl
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a4c0e29913
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Moved r_line into a class and implemented proper parameter passing between r_line and r_bsp, r_walldraw, r_wallsetup, r_decal, r_wallsprite, r_fogboundary, r_portal and r_playersprite
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2017-01-03 18:57:48 +01:00 |
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Magnus Norddahl
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e7ab5dddb6
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Put add the copyright statement from the files the code originated from
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2017-01-03 07:17:54 +01:00 |
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Magnus Norddahl
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a9fbd421fb
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Move line handling to r_line and drawseg drawing to r_drawsegment and then remove r_segs
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2017-01-03 07:13:40 +01:00 |
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Magnus Norddahl
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81658d7c88
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Move line handling to more files
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2017-01-01 10:28:35 +01:00 |
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Magnus Norddahl
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3967156d62
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Moved remaining parts of r_plane to r_visibleplane
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2016-12-31 14:45:41 +01:00 |
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Magnus Norddahl
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ad15d56a81
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Move files into additional folders
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2016-12-31 12:45:07 +01:00 |
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