Commit graph

45 commits

Author SHA1 Message Date
Magnus Norddahl
892350ac2e Add functions to CameraLight 2017-02-03 09:00:46 +01:00
Magnus Norddahl
7b4d9675c9 Fix compile errors 2017-02-02 15:24:21 +01:00
Magnus Norddahl
e90b73539e Move viewport drawing to its own folder 2017-02-02 15:10:06 +01:00
Magnus Norddahl
f3d968cf41 Move wall drawer args into functions 2017-02-02 11:16:18 +01:00
Magnus Norddahl
e78e76a593 Move r_viewport variables into a class 2017-02-01 16:02:21 +01:00
Magnus Norddahl
2f365e7d2b Rename ColumnDrawerArgs to SpriteDrawerArgs 2017-01-30 11:27:58 +01:00
Magnus Norddahl
7c7d6e99e9 Split DrawerArgs into WallDrawerArgs, ColumnDrawerArgs, SpanDrawerArgs and SkyDrawerArgs 2017-01-29 10:05:37 +01:00
Magnus Norddahl
92bd752935 Move drawerargs globals into a class and make them local 2017-01-29 07:49:04 +01:00
Rachael Alexanderson
2fb82aaa9f Revert "- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers."
This reverts commit 2f9453bc86.

# Conflicts:
#	src/swrenderer/line/r_line.cpp
#	src/swrenderer/line/r_renderdrawsegment.cpp
#	src/swrenderer/things/r_decal.cpp
#	src/swrenderer/things/r_wallsprite.cpp
2017-01-28 17:37:57 -05:00
Magnus Norddahl
4afac0f2cc Force all drawing to go through DrawerStyle 2017-01-28 16:36:39 +01:00
Rachael Alexanderson
2f9453bc86 - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
Magnus Norddahl
5f38b15635 Move colfunc family of globals into a DrawerStyle class and localize its usage 2017-01-28 07:08:59 +01:00
Magnus Norddahl
ed05a2edd3 Create CameraLight class 2017-01-26 10:22:54 +01:00
Magnus Norddahl
4bbf1ba11c Move visibility stuff into LightVisibility 2017-01-26 09:49:07 +01:00
Magnus Norddahl
34f85569b4 Change RenderTranslucentPass to be a singleton 2017-01-26 08:36:28 +01:00
Magnus Norddahl
b256f6ed89 Make wallsetup globals local to where they are used 2017-01-24 07:06:47 +01:00
Magnus Norddahl
ac74a7a1e0 Refactor wall setup into ProjectedWallLine and ProjectWallTexcoords 2017-01-24 06:50:17 +01:00
Magnus Norddahl
ba6094be2e Detach player sprites from VisibleSprite 2017-01-24 04:15:54 +01:00
Magnus Norddahl
906c944895 Merge colormap selection into one function 2017-01-17 01:30:12 +01:00
Magnus Norddahl
6c76c8534b Change visstyle_t back to how it was in ZDoom and stop using it internally in the swrenderer 2017-01-16 16:23:02 +01:00
Magnus Norddahl
55131a7a6d Rename vissprite_t to VisibleSprite, convert it into a base class and lower all variables if possible. Remove unused fields and unions. 2017-01-16 05:26:22 +01:00
Magnus Norddahl
57d8b0e34c Rewrite VisibleSpriteList to use TArray 2017-01-16 03:46:05 +01:00
Magnus Norddahl
9723078121 Removed dc_texturemid 2017-01-12 22:52:17 +01:00
Magnus Norddahl
9e940b4287 Remove basecolormap global 2017-01-12 21:29:19 +01:00
Magnus Norddahl
929e07697d Remove foggy global 2017-01-12 20:13:21 +01:00
Magnus Norddahl
f912b4ab8b Convert r_actualextralight global to a function 2017-01-12 19:09:13 +01:00
Magnus Norddahl
40f79371f5 Remove GlobVis global as it apparently wasn't very global! 2017-01-12 18:38:27 +01:00
Magnus Norddahl
80e1844d6c Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
Magnus Norddahl
3f8e5d26b8 Rename RenderBSP to RenderOpaquePass and RenderTranslucent to RenderTranslucentPass 2017-01-11 20:42:39 +01:00
Magnus Norddahl
6f1836b68b Move classes in r_visiblesprite to their own files 2017-01-11 19:50:07 +01:00
Magnus Norddahl
32b91dd978 Convert r_visiblesprite to classes 2017-01-11 19:33:02 +01:00
Magnus Norddahl
ee2811450d Convert r_wallsprite to a class 2017-01-11 18:28:19 +01:00
Magnus Norddahl
dce3a1c81c Move remaining parts of r_things into r_visiblesprite 2017-01-11 15:41:42 +01:00
Magnus Norddahl
4c67a717f8 Remove drawerargs from r_things 2017-01-09 14:56:29 +01:00
Magnus Norddahl
bb2806c9ca Remove WallSpriteTile global 2017-01-09 14:51:34 +01:00
Magnus Norddahl
65fa807433 Remove spriteshade global 2017-01-09 14:46:57 +01:00
Magnus Norddahl
579199a246 Move R_DrawVisSprite to r_sprite and move R_DrawMaskedColumn to r_draw 2017-01-09 13:53:02 +01:00
Magnus Norddahl
e806b9424c Move r_portal into a class 2017-01-05 04:55:26 +01:00
Magnus Norddahl
47ca45bf18 Convert FakeSide to enum class 2017-01-04 19:03:33 +01:00
Magnus Norddahl
a4c0e29913 Moved r_line into a class and implemented proper parameter passing between r_line and r_bsp, r_walldraw, r_wallsetup, r_decal, r_wallsprite, r_fogboundary, r_portal and r_playersprite 2017-01-03 18:57:48 +01:00
Magnus Norddahl
e7ab5dddb6 Put add the copyright statement from the files the code originated from 2017-01-03 07:17:54 +01:00
Magnus Norddahl
a9fbd421fb Move line handling to r_line and drawseg drawing to r_drawsegment and then remove r_segs 2017-01-03 07:13:40 +01:00
Magnus Norddahl
81658d7c88 Move line handling to more files 2017-01-01 10:28:35 +01:00
Magnus Norddahl
3967156d62 Moved remaining parts of r_plane to r_visibleplane 2016-12-31 14:45:41 +01:00
Magnus Norddahl
ad15d56a81 Move files into additional folders 2016-12-31 12:45:07 +01:00
Renamed from src/swrenderer/scene/r_wallsprite.cpp (Browse further)