Commit graph

10 commits

Author SHA1 Message Date
Magnus Norddahl
55131a7a6d Rename vissprite_t to VisibleSprite, convert it into a base class and lower all variables if possible. Remove unused fields and unions. 2017-01-16 05:26:22 +01:00
Magnus Norddahl
9e940b4287 Remove basecolormap global 2017-01-12 21:29:19 +01:00
Magnus Norddahl
80e1844d6c Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
Magnus Norddahl
8ed66791e7 Change define to enum 2017-01-11 18:38:51 +01:00
Magnus Norddahl
48b4915f5b Convert r_playersprite to a class 2017-01-11 18:35:20 +01:00
Magnus Norddahl
f288d589ff Move defines and enums to where they are used 2017-01-11 15:09:35 +01:00
Magnus Norddahl
65fa807433 Remove spriteshade global 2017-01-09 14:46:57 +01:00
Magnus Norddahl
3b5dc96f4a Move player sprite scale to r_playersprite and make it private 2017-01-09 14:28:31 +01:00
Magnus Norddahl
e7ab5dddb6 Put add the copyright statement from the files the code originated from 2017-01-03 07:17:54 +01:00
Magnus Norddahl
ad15d56a81 Move files into additional folders 2016-12-31 12:45:07 +01:00
Renamed from src/swrenderer/scene/r_playersprite.h (Browse further)