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Change define to enum
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1 changed files with 3 additions and 3 deletions
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@ -15,9 +15,6 @@
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#include "r_visiblesprite.h"
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#define BASEXCENTER (160)
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#define BASEYCENTER (100)
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namespace swrenderer
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{
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class RenderPlayerSprite
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@ -31,6 +28,9 @@ namespace swrenderer
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private:
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static void Render(DPSprite *pspr, AActor *owner, float bobx, float boby, double wx, double wy, double ticfrac, int spriteshade);
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enum { BASEXCENTER = 160 };
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enum { BASEYCENTER = 100 };
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// Used to store a psprite's drawing information if it needs to be drawn later.
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struct vispsp_t
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{
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