Commit graph

6 commits

Author SHA1 Message Date
Christoph Oelckers
9a410f864f - Separated the linedef activation types into a bit mask that allows combination
of all types on the same linedef. Also added a 'first side only' flag. This
  is not usable from Hexen or Doom format maps though but in preparation of
  the UDMF format discussed here:
  http://www.doomworld.com/vb/source-ports/43145-udmf-v0-99-specification-draft-aka-textmap/
- Changed linedef's alpha property from a byte to fixed point after seeing that
  255 wasn't handled to be fully opaque.
- fixed a GCC warning in fmodsound.cpp 

SVN r954 (trunk)
2008-05-02 10:55:48 +00:00
Christoph Oelckers
14533f867d - Fixed: ANIMATED allowed animations between different texture types.
- Added a debuganimated CCMD that can be used to output some information
  if a WAD shows broken animations.
- Fixed: The handling for enum values in Xlat was incorrect. The rule with 
  value assignment must set the counter one higher than the current value.
- Fixed: The definition of enums in the Xlat grammar was right-recursive
  which could create stack overflows in the parser. Made it left-recursive as
  recommended in Lemon's docs. 


SVN r850 (trunk)
2008-03-25 09:43:50 +00:00
Christoph Oelckers
a665663c15 - Added sector type translation to xlat_parser and removed the old sectorx
lump.


SVN r841 (trunk)
2008-03-23 00:23:47 +00:00
Christoph Oelckers
8ea316e33b - Integrated xlatcc into ZDoom.exe so that the linedef translation files
don't need to be compiled and can be stored as text in zdoom.pk3.


SVN r815 (trunk)
2008-03-19 21:09:53 +00:00
Randy Heit
095b11bc36 - Added an operator += for FString that takes an FName as input, since GCC
is unable to synthesize one.
- Converted xlatcc to use lemon during its build process. Now you don't need
  bison to rebuild everything anymore.


SVN r470 (trunk)
2007-01-31 00:30:42 +00:00
Randy Heit
cf11cbdb30 Directory restructuring to make it easier to version projects that don't build zdoom.exe.
SVN r4 (trunk)
2006-02-24 04:48:15 +00:00