mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 05:01:41 +00:00
- Fixed: ANIMATED allowed animations between different texture types.
- Added a debuganimated CCMD that can be used to output some information if a WAD shows broken animations. - Fixed: The handling for enum values in Xlat was incorrect. The rule with value assignment must set the counter one higher than the current value. - Fixed: The definition of enums in the Xlat grammar was right-recursive which could create stack overflows in the parser. Made it left-recursive as recommended in Lemon's docs. SVN r850 (trunk)
This commit is contained in:
parent
aef34f9aa5
commit
14533f867d
8 changed files with 60 additions and 15 deletions
|
@ -1,3 +1,8 @@
|
|||
March 25, 2008 (Changes by Graf Zahl)
|
||||
- Fixed: ANIMATED allowed animations between different texture types.
|
||||
- Added a debuganimated CCMD that can be used to output some information
|
||||
if a WAD shows broken animations.
|
||||
|
||||
March 24, 2008
|
||||
- Removed xlat_parser.h from the repository. Lemon was always being run on
|
||||
xlat_parser.y because both files had the same time stamp after an update,
|
||||
|
@ -10,6 +15,11 @@ March 24, 2008
|
|||
- Restored the sound limiting.
|
||||
|
||||
March 24, 2008 (Changes by Graf Zahl)
|
||||
- Fixed: THe handling for enum values in Xlat was incorrect. The rule with
|
||||
value assignment must set the counter one higher than the current value.
|
||||
- Fixed: The definition of enums in the Xlat grammar was right-recursive
|
||||
which could create stack overflows in the parser. Made it left-recursive as
|
||||
recommended in Lemon's docs.
|
||||
- Added Thomas's submissions for decal assignment to puffs and NOINFIGHTING flag.
|
||||
- Reverted changes of r715 in v_collection.cpp because they broke loading
|
||||
of status bar face graphics belonging to skins.
|
||||
|
|
|
@ -135,9 +135,14 @@ static FRandom pr_animatepictures ("AnimatePics");
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
CVAR(Bool, debuganimated, false, 0)
|
||||
|
||||
void R_InitPicAnims (void)
|
||||
{
|
||||
const BITFIELD texflags = FTextureManager::TEXMAN_Overridable | FTextureManager::TEXMAN_TryAny;
|
||||
const BITFIELD texflags = FTextureManager::TEXMAN_Overridable;
|
||||
// I think better not! This is only for old ANIMATED definition that
|
||||
// don't know about ZDoom's more flexible texture system.
|
||||
// | FTextureManager::TEXMAN_TryAny;
|
||||
|
||||
if (Wads.CheckNumForName ("ANIMATED") != -1)
|
||||
{
|
||||
|
@ -175,6 +180,35 @@ void R_InitPicAnims (void)
|
|||
Printf ("Animation %s in ANIMATED has only one frame", anim_p + 10);
|
||||
continue;
|
||||
}
|
||||
|
||||
FTexture *tex1 = TexMan[pic1];
|
||||
FTexture *tex2 = TexMan[pic1];
|
||||
|
||||
if (tex1->UseType != tex2->UseType)
|
||||
{
|
||||
// not the same type -
|
||||
continue;
|
||||
}
|
||||
|
||||
if (debuganimated)
|
||||
{
|
||||
Printf("Defining animation '%s' (texture %d, lump %d, file %d) to '%s' (texture %d, lump %d, file %d)\n",
|
||||
tex1->Name, tex1->GetSourceLump(), Wads.GetLumpFile(tex1->GetSourceLump()),
|
||||
tex2->Name, tex2->GetSourceLump(), Wads.GetLumpFile(tex2->GetSourceLump()));
|
||||
}
|
||||
|
||||
/* FIXME: doesn't work with hires texture replacements.
|
||||
int l1 = tex1->GetSourceLump();
|
||||
int l2 = tex2->GetSourceLump();
|
||||
|
||||
if (tex1->UseType == FTexture::TEX_Wall && l1 != l2)
|
||||
{
|
||||
// Animated walls must be in the same definition lumo
|
||||
continue;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
// [RH] Allow for backward animations as well as forward.
|
||||
if (pic1 > pic2)
|
||||
{
|
||||
|
|
|
@ -82,7 +82,7 @@ struct FPatchLookup
|
|||
class FMultiPatchTexture : public FTexture
|
||||
{
|
||||
public:
|
||||
FMultiPatchTexture (const void *texdef, FPatchLookup *patchlookup, int maxpatchnum, bool strife);
|
||||
FMultiPatchTexture (const void *texdef, FPatchLookup *patchlookup, int maxpatchnum, bool strife, int deflump);
|
||||
~FMultiPatchTexture ();
|
||||
|
||||
const BYTE *GetColumn (unsigned int column, const Span **spans_out);
|
||||
|
@ -92,10 +92,12 @@ public:
|
|||
virtual void SetFrontSkyLayer ();
|
||||
|
||||
int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y);
|
||||
int GetSourceLump() { return DefinitionLump; }
|
||||
|
||||
protected:
|
||||
BYTE *Pixels;
|
||||
Span **Spans;
|
||||
int DefinitionLump;
|
||||
|
||||
struct TexPart
|
||||
{
|
||||
|
|
|
@ -929,7 +929,7 @@ public:
|
|||
void WriteTexture (FArchive &arc, int picnum);
|
||||
int ReadTexture (FArchive &arc);
|
||||
|
||||
void AddTexturesLump (const void *lumpdata, int lumpsize, int patcheslump, int firstdup=0, bool texture1=false);
|
||||
void AddTexturesLump (const void *lumpdata, int lumpsize, int deflumpnum, int patcheslump, int firstdup=0, bool texture1=false);
|
||||
void AddTexturesLumps (int lump1, int lump2, int patcheslump);
|
||||
void AddGroup(int wadnum, const char * startlump, const char * endlump, int ns, int usetype);
|
||||
void AddPatches (int lumpnum);
|
||||
|
|
|
@ -59,7 +59,7 @@
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FMultiPatchTexture::FMultiPatchTexture (const void *texdef, FPatchLookup *patchlookup, int maxpatchnum, bool strife)
|
||||
FMultiPatchTexture::FMultiPatchTexture (const void *texdef, FPatchLookup *patchlookup, int maxpatchnum, bool strife, int deflumpnum)
|
||||
: Pixels (0), Spans(0), Parts(0), bRedirect(false)
|
||||
{
|
||||
union
|
||||
|
@ -159,6 +159,7 @@ FMultiPatchTexture::FMultiPatchTexture (const void *texdef, FPatchLookup *patchl
|
|||
bRedirect = true;
|
||||
}
|
||||
}
|
||||
DefinitionLump = deflumpnum;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -467,7 +468,7 @@ FTextureFormat FMultiPatchTexture::GetFormat()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int patcheslump, int firstdup, bool texture1)
|
||||
void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int deflumpnum, int patcheslump, int firstdup, bool texture1)
|
||||
{
|
||||
FPatchLookup *patchlookup;
|
||||
int i, j;
|
||||
|
@ -596,7 +597,7 @@ void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int p
|
|||
}
|
||||
if (j + 1 == firstdup)
|
||||
{
|
||||
FTexture *tex = new FMultiPatchTexture ((const BYTE *)maptex + offset, patchlookup, numpatches, isStrife);
|
||||
FMultiPatchTexture *tex = new FMultiPatchTexture ((const BYTE *)maptex + offset, patchlookup, numpatches, isStrife, deflumpnum);
|
||||
if (i == 1 && texture1)
|
||||
{
|
||||
tex->UseType = FTexture::TEX_Null;
|
||||
|
@ -621,12 +622,12 @@ void FTextureManager::AddTexturesLumps (int lump1, int lump2, int patcheslump)
|
|||
if (lump1 >= 0)
|
||||
{
|
||||
FMemLump texdir = Wads.ReadLump (lump1);
|
||||
AddTexturesLump (texdir.GetMem(), Wads.LumpLength (lump1), patcheslump, firstdup, true);
|
||||
AddTexturesLump (texdir.GetMem(), Wads.LumpLength (lump1), lump1, patcheslump, firstdup, true);
|
||||
}
|
||||
if (lump2 >= 0)
|
||||
{
|
||||
FMemLump texdir = Wads.ReadLump (lump2);
|
||||
AddTexturesLump (texdir.GetMem(), Wads.LumpLength (lump2), patcheslump, firstdup, false);
|
||||
AddTexturesLump (texdir.GetMem(), Wads.LumpLength (lump2), lump2, patcheslump, firstdup, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -67,7 +67,7 @@ enum_open ::= ENUM LBRACE.
|
|||
|
||||
enum_list ::= . /* empty */
|
||||
enum_list ::= single_enum.
|
||||
enum_list ::= single_enum COMMA enum_list.
|
||||
enum_list ::= enum_list COMMA single_enum.
|
||||
|
||||
single_enum ::= SYM(A).
|
||||
{
|
||||
|
@ -76,7 +76,8 @@ single_enum ::= SYM(A).
|
|||
|
||||
single_enum ::= SYM(A) EQUALS exp(B).
|
||||
{
|
||||
context->AddSym (A.sym, context->EnumVal = B);
|
||||
context->AddSym (A.sym, B);
|
||||
context->EnumVal = B+1;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
@ -141,11 +141,8 @@ enum
|
|||
sDamage_Hellslime = 105,
|
||||
Damage_InstantDeath = 115,
|
||||
sDamage_SuperHellslime = 116,
|
||||
Scroll_StrifeCurrent = 118
|
||||
}
|
||||
Scroll_StrifeCurrent = 118,
|
||||
|
||||
enum
|
||||
{
|
||||
// Caverns of Darkness healing sector
|
||||
Sector_Heal = 196,
|
||||
|
||||
|
|
|
@ -3540,7 +3540,7 @@
|
|||
Name="VCCustomBuildTool"
|
||||
Description="Generating xlat_parser.c and xlat_parser.h..."
|
||||
CommandLine="tools\lemon\lemon.exe "$(InputPath)"
"
|
||||
Outputs="$(InputDir)xlat_parser.c:$(InputDir)xlat_parser.h"
|
||||
Outputs="$(InputDir)xlat_parser.c;$(InputDir)xlat_parser.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
|
|
Loading…
Reference in a new issue