Alexander
aa6820737a
fixed spelling (mostly comments)
2018-11-28 15:37:45 +01:00
Rachael Alexanderson
2997f31f9f
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
Rachael Alexanderson
a937f709aa
- Added +ZDOOMADD to all Heretic, Hexen, and Strife actors that needed it (that I know of...)
...
- this developer's insanity level increased another 21%
2017-06-04 12:30:35 +02:00
Christoph Oelckers
4562695854
- fixed stringtable access in menus.
2017-02-12 14:28:38 +01:00
Christoph Oelckers
19b1c10ba8
- scriptified a large part of the weapon code.
2017-01-19 17:40:34 +01:00
Christoph Oelckers
caef5344b0
- scriptified a_thingstoblowup.cpp.
...
- changed the power crystal floor movement to use DFloor instead of an incomplete in-place hack to ensure that everything is processed properly.
2016-11-28 21:33:14 +01:00
Christoph Oelckers
371712c53a
- turned everything I could into non-action functions.
...
- fixed emission of the self pointer in FxVMFunctionCall. I did not realize that the self expression only sets up a register for the value, not pushing it onto the stack.
2016-10-22 17:49:08 +02:00
Christoph Oelckers
5643831ccc
- converted all Strife actors.
2016-10-18 23:05:58 +02:00