Christoph Oelckers
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136e828de9
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- use proper interface calls to give the initial BasicArmor to the player.
The old code didn't check if giving the item was proper and just went ahead adding it to the inventory unconditionally.
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2019-07-18 14:30:09 +02:00 |
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alexey.lysiuk
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f38c83f96c
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- added PSprite.bMirror flag to ZScript class definition
https://forum.zdoom.org/viewtopic.php?t=65372
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2019-07-18 14:30:05 +02:00 |
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Christoph Oelckers
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65a054ba88
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- implemented subtitle display for Blackbird's voiceover messages.
# Conflicts:
# src/g_statusbar/shared_sbar.cpp
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2019-07-18 12:33:48 +02:00 |
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player701
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cb57c712cb
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- Fixed random generation of friendly obituaries
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2019-05-05 23:44:01 +02:00 |
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Player701
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d30c749d02
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- Fixed conditions tested for when checking whether "Force respawn" or "Respawn protection" dmflags are enabled
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2019-05-02 17:10:16 +02:00 |
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Christoph Oelckers
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f57ebacae6
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- localized some user-facing texts that were still string literals.
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2019-04-29 18:53:22 +02:00 |
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Christoph Oelckers
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536c0b7647
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- fixed: Unmorphing a monster did not clear its UNMORPHED flag.
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2019-04-28 22:47:02 +02:00 |
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Christoph Oelckers
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961a6fe211
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
# Conflicts:
# wadsrc/static/zscript.txt
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2019-04-28 22:14:34 +02:00 |
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