- added PSprite.bMirror flag to ZScript class definition

https://forum.zdoom.org/viewtopic.php?t=65372
This commit is contained in:
alexey.lysiuk 2019-07-17 12:20:05 +03:00 committed by drfrag
parent 6999c89cbb
commit f38c83f96c

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@ -2558,6 +2558,7 @@ class PSprite : Object native play
native bool bPowDouble;
native bool bCVarFast;
native bool bFlip;
native bool bMirror;
native void SetState(State newstate, bool pending = false);